Principal Gameplay Programmer

đŸ”„ 0 minutes ago

đŸ—ŁïžđŸ‡«đŸ‡· French Required

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Logo of People Can Fly Studio

People Can Fly Studio

201 - 500 employees

Founded 2002

🎼 Gaming

đŸ„œ AR/VR

Gaming ‱ AR/VR

People Can Fly Studio is a global video game development company established in 2002, with operations in Poland, the UK, and North America. Known for its expertise in using the Unreal Engine, People Can Fly specializes in creating dynamic action and shooter games, with popular titles including Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. The studio is recognized for its innovative approach to game development and is engaged in multiple exciting projects, including new ventures in the virtual reality arena with titles like Bulletstorm VR. With a team of over 700 members, People Can Fly continues to thrive on its collaborative spirit and creativity, making significant strides in both traditional and virtual reality gaming domains.

📋 Description

‱ Develop and maintain the tools and systems required to enable other developers to create missions, build complex game mechanics, and balance the game. ‱ Improve and maintain gameplay within the PCF Framework (based on Unreal Engine 4). ‱ Create prototypes for new gameplay features. ‱ Write code for complex game mechanics. ‱ Write code for level layout, event scripting, balancing, narrative pacing, and tuning. ‱ Test, debug, profile, and optimize implementations. ‱ Produce design documentation that adheres to team standards. ‱ Occasionally assist the manager in carrying out recruitment initiatives in collaboration with Human Resources. ‱ Occasionally onboard new employees. ‱ Actively participate in code reviews.

🎯 Requirements

‱ At least 6 years of experience in game production for console and PC. ‱ At least one completed AAA title, credited as a programmer. ‱ Strong sense of what makes game systems fun. ‱ Ability to work in a fast-moving, changing environment and tackle constantly evolving creative challenges. ‱ Ability to collaborate with developers across disciplines. ‱ Strong C/C++ programming skills. ‱ Strong mathematics skills. ‱ Strong knowledge of AI, physics, animation, and gameplay programming in general. ‱ Experience with character scripting, animation blending, and related techniques. ‱ Ability to identify issues and make quick, sound decisions. ‱ Experience in profiling and optimization. ‱ Experience working on consoles such as PS4 and Xbox One. ‱ Excellent knowledge of Unreal Engine 4/5.

đŸ–ïž Benefits

‱ A benefits package 100% paid by PCF. ‱ The insurance provider reimburses claims at 100% (up to $1,000 of services per year), applicable to individual or family coverage. ‱ Comprehensive dental coverage, including dental care. ‱ Employer RRSP contribution matched at 4% (pre-tax), 100% vested from day one. ‱ One week of paid time off during the winter holidays. ‱ 20 days of paid vacation and 5 paid sick days. ‱ Free virtual health and mental wellness sessions included in the plan for employees and their dependents. ‱ Opportunities for personal development and the chance to work in a global environment. ‱ The opportunity to work within a creative team of people passionate about what they do.

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