Selected: 🇨🇦 Canada – Remote.
Selected: 🆕 Date Added.
🕒 September 19
Senior Level Artist building and optimizing playable Unreal Engine environments for Side’s game co-development projects. Owning spaces from blockout through final polish, including gameplay integration and visual composition.
🕒 September 19
Senior Technical Combat Designer building and balancing Unreal Engine bosses, enemies, and combat systems for Side’s global game development services. Integrating animation, gameplay, VFX, and combat feel.
🌐 Portugal, United States, +2 more countries – Remote
⏳ Contract/Temporary
🟠 Senior
✍️ Designer
👻 Ghost score 14%
🕒 September 17
Concept Artist creating stylized characters, creatures, costumes, weapons, and gear for Side’s game-development partners. Producing production-ready visual guides for 3D teams.
🗣️🇫🇷 French Required
🕒 September 10
Technical Designer building Unreal Engine 4 systems, Blueprint assets, UI tooling, and gameplay mechanics. Supporting Side’s global co-development and game services projects.
🌐 United States, Canada – Remote
🏄 California, Florida, +1 more states – Remote
⏳ Contract/Temporary
🟡 Mid-level
🟠 Senior
✍️ Designer
🦅 H1B Visa Sponsor
👻 Ghost score 14%
🕒 July 21
Talent Acquisition Specialist handling recruitment for high-volume positions in video game development. Collaborating with HR and hiring managers to ensure efficient hiring processes across multiple business lines.
🕒 July 14
Freelance Sound Designer creating high-quality audio for video games at Side Montreal Studio. Seeking experienced professionals to deliver production-ready audio with minimal supervision.
🗣️🇫🇷 French Required