
51 - 200 employees
Founded 2014
đź Gaming
Gaming
Studio Wildcard is a gaming company known for developing ARK: Survival Evolved and its sequel, ARK II. The company creates immersive survival games that thrust players into a world of primitive survival against both beast and man. In ARK II, players encounter hyper-realistic dinosaurs, aggressive alien fauna, and exotic environments on an unearthly planet. The games continue a dramatic narrative of humankind's evolution, offering a next-generation sandbox survival experience.
đ April 29
â Washington â Remote
đ” $120k - $130k / year
â° Full Time
đ Senior
đż 3D Artist
đ» Ghost score 35%
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51 - 200 employees
Founded 2014
đź Gaming
Gaming
Studio Wildcard is a gaming company known for developing ARK: Survival Evolved and its sequel, ARK II. The company creates immersive survival games that thrust players into a world of primitive survival against both beast and man. In ARK II, players encounter hyper-realistic dinosaurs, aggressive alien fauna, and exotic environments on an unearthly planet. The games continue a dramatic narrative of humankind's evolution, offering a next-generation sandbox survival experience.
âą Independently create and implement high quality, performant, and visually compelling VFX Assets/Tools/Systems for games- including real time particle systems, textures & texture atlases, shaders/materials, and scripting/Blueprints as needed âą Work closely with designers, engineers and related artists to design, implement, and troubleshoot VFX âą Be a self starter who meets deadlines and actively collaborates with team on VFX goals, prioritization, and scheduling âą Seek out, troubleshoot, and fix performance issues âą Maintain a meticulous, organized approach to creating, documenting, and sharing VFX for the team âą Have a great attitude and be a positive force at the studio- flexible and adaptive to the needs of the team
âą Portfolio of work demonstrating proficiency in creating and implementing real-time VFX using Niagara in Unreal Engine âą Proficiency in creating VFX Assets using advanced techniques like fluids/pyro/etc in a software package like Houdini/Embergen/Maya/Max/Blender/etc âą Deep knowledge of vector math, real time lighting, post FX, shaders, and real time performance issues âą Proficiency with Unreal Engine Blueprint for implementing VFX and creation of VFX Systems and Tools âą Bachelor's degree in Computer Science, Digital Art, related field or equivalent work experience âą 5+ years of experience working in game development or related field âą At least 2 or 3 shipped AAA game as a VFX or Technical Artist
âą We pay 100% of all premiums for the employee and discounted rates for dependent premiums. âą Our coverage includes Medical (3 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options
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