
51 - 200 employees
Founded 2014
🎮 Gaming
Gaming
Studio Wildcard is a gaming company known for developing ARK: Survival Evolved and its sequel, ARK II. The company creates immersive survival games that thrust players into a world of primitive survival against both beast and man. In ARK II, players encounter hyper-realistic dinosaurs, aggressive alien fauna, and exotic environments on an unearthly planet. The games continue a dramatic narrative of humankind's evolution, offering a next-generation sandbox survival experience.
🕒 July 28
☕ Washington – Remote
💵 $70k - $90k / year
⏳ Contract/Temporary
🟡 Mid-level
🟠 Senior
🗿 3D Artist
👻 Ghost score 5%
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51 - 200 employees
Founded 2014
🎮 Gaming
Gaming
Studio Wildcard is a gaming company known for developing ARK: Survival Evolved and its sequel, ARK II. The company creates immersive survival games that thrust players into a world of primitive survival against both beast and man. In ARK II, players encounter hyper-realistic dinosaurs, aggressive alien fauna, and exotic environments on an unearthly planet. The games continue a dramatic narrative of humankind's evolution, offering a next-generation sandbox survival experience.
• Design, write, and implement animation systems, using Unreal Engine Animation Blueprints and Control Rigs. • Create sophisticated Control Rig solutions (procedural animation, IK/FK systems, full-body IK, terrain adaptation, foot placement, active ragdoll blending, etc.) • Develop responsive, scalable animation systems for bipeds, quadrupeds, and fantasy creatures. • Work closely with cross-functional teams to improve current solutions and create new ones. • Create documentation and provide pipeline improvements. • Optimize animation systems for performance, LODs, and large-scale creature ecosystems.
• Minimum 3 years of professional experience as a Technical Animator / Animation Programmer / Technical Artist focused on real-time animation systems, with at least one shipped title. • Expert-level proficiency with Unreal Engine Animation Blueprints (complex state machines, layered blends, procedural logic, gameplay-driven systems). • Strong self-motivation and willingness to participate in many areas of game development • Experience using Unreal Engine 5 • Plus: C++ experience (useful for deeper engine integration or performance work, but not a primary focus of the role) • Experience with character/creature rigging and skinning in Maya, or Control Rig. • Degree in computer science or a related field. • Experience with Rigging and Animation Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers) • Tool Programming, MEL, PyMel, Python, Houdini experience
• We pay 100% of all premiums for the employee and discounted rates for dependent premiums. • Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options
Apply Now🕒 July 23
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