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Senior Software Engineer – Unity, Frontend

Job not on LinkedIn

🕒 August 6

🇧🇷 Brazil – Remote

⏰ Full Time

🟠 Senior

🧑‍💻 Full-stack Engineer

🗣️🇧🇷🇵🇹 Portuguese Required

Where this job comes from

Posted on ArcoTech Drilling's careers page, not through a job board

First seen by Remote Rocketship August 6

Still open on ArcoTech Drilling's site. Checked 11 hours ago.

Logo of ArcoTech Drilling

ArcoTech Drilling

51 - 200 employees

⚡ Energy

🔧 Hardware

🚗 Transport

Energy • Hardware • Transport

ArcoTech Drilling is a leading provider of engineered power sections designed for drilling, thru-tubing, and workover operations. Based in Conroe, Texas, the company emphasizes quality and innovation, utilizing advanced materials science and field data to enhance performance. Their products are aimed at maximizing rate of penetration (ROP) and providing reliable solutions under varying drilling conditions.

📋 Description

• Develop and enhance Edify Play, transforming pedagogical flows into fluid, high-performance, top-quality gamified experiences for mobile and WebGL • Collaborate closely with Product, Design (UX/UI) and the pedagogical team to ensure the student and educator experience is outstanding, intuitive and accessible • Ensure code quality through constructive code reviews, promoting best practices and the technical growth of the team • Build with speed and consistency, fostering a culture of testing and componentization to create reusable interfaces that accelerate the entire team’s development • Actively participate in the evolution of the application architecture, documenting technical decisions and continuously improving our internal processes

🎯 Requirements

• Strong experience with Unity, having built and maintained a product in production • Solid proficiency in C# and Unity • Expertise in performance and memory: profilers, object lifecycle, investigating leaks, caching strategies and build size reduction • Experience leading the architecture of complex applications, including separation between business logic and UI, modularization, decoupling and applying MVP/MVC/MVVM patterns in Unity • Experience with automated testing (unit testing frameworks; Edit Mode and Play Mode; unit and integration tests) • Proactive in seeking technological updates and using AI tools in daily work • Collaborative mindset, strong communication skills and a willingness to learn • Nice-to-haves: hands-on experience with WebGL in production; JavaScript and browser APIs to work around engine limitations on WebGL; experience running Unity apps on constrained hardware

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