
51 - 200 employees
Founded 2016
🎮 Gaming
🥽 AR/VR
🌐 Web 3
Gaming • AR/VR • Web 3
Arrible is an international, award‑winning outsourcing game development studio that provides end-to-end game production, art and animation services. They build games across engines (Unity, Unreal) and platforms (mobile, PC, Telegram), and across genres including hyper-casual, MMORPG, play‑to‑earn/NFT games, educational games, VR/AR and AI-driven titles. Arrible also offers specialized services such as game prototyping, UI/UX, 2D/3D art and modeling, rigging/animation, QA and testing, DevOps and back-end optimization, and outstaffing/hiring (developers, artists, producers, QA). Their portfolio highlights both game projects and art case studies, and they position themselves as a partner for studios or companies seeking outsourced development, art outsourcing, or Web3/NFT game work.
🕒 April 1
Where this job comes from
Posted on Arrible's careers page, not through a job board
First seen by Remote Rocketship April 1
Still open on Arrible's site. Checked 3 hours ago.

51 - 200 employees
Founded 2016
🎮 Gaming
🥽 AR/VR
🌐 Web 3
Gaming • AR/VR • Web 3
Arrible is an international, award‑winning outsourcing game development studio that provides end-to-end game production, art and animation services. They build games across engines (Unity, Unreal) and platforms (mobile, PC, Telegram), and across genres including hyper-casual, MMORPG, play‑to‑earn/NFT games, educational games, VR/AR and AI-driven titles. Arrible also offers specialized services such as game prototyping, UI/UX, 2D/3D art and modeling, rigging/animation, QA and testing, DevOps and back-end optimization, and outstaffing/hiring (developers, artists, producers, QA). Their portfolio highlights both game projects and art case studies, and they position themselves as a partner for studios or companies seeking outsourced development, art outsourcing, or Web3/NFT game work.
• New projects development from scratch • Support for existing products • Implementation of game mechanics • Error correction • Code review • Participation in planning, checking estimates for tasks • Mentoring the development team (we have 90% of the middle team) • Designing Architecture for new projects.
• Familiarizing potential clients with company services • Сlient qualification • Update and maintain the company database of qualified leads and manage lead tracking • Maintain CRM (preferably ClickUp) • Clarifying details about project needs with the client • Daily or weekly reports about work results • Look for new business development opportunities • Be on focus with new technologies trends and insights • Proactively collaborate with the team of sales • English (both spoken and written) - at least Upper-Intermediate level • Experience in generating high-quality leads • Knowledge in managing a lead database using CRM or ERP system • Experience using document management tools like Google Sheets and Google Docs • Strong written and communications skills • Experience in Outbound Sales • Keen eye on details • Experience with B2B sales • Experience with Upwork would be a plus • LinkedIn and automation tools experience would be a plus • Experience in cold email marketing is a plus • Work experience in the Gamedev production Work with B2B related to game production services.
• Competitive financial rewards • We work exclusively remotely • English lessons • Once a quarter — corporate events in Kiev or Odessa • Another bonus — we do not have time tracking and other micromanagement typical of galleys. All on trust • Every month you have +2 days off. Thus, 24 vacation days are accumulated per year. Spend them whenever you want • Interesting and varied projects: after all, we are an outsourcing company, and we are also a developer and publisher of our own games • Friendly team: we love each other, because thanks to the remote location, there is no chance to get each other, like in the office))))
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