
51 - 200 employees
🎮 Gaming
🥽 AR/VR
📱 Media
Gaming • AR/VR • Media
ARVORE Immersive Experiences is a company that creates award-winning interactive narrative experiences and games. They connect different technologies, senses, and media to push the envelope of storytelling to new levels. ARVORE envisions a future where technology becomes a gateway into living story worlds, aiming to create innovative immersive stories that deeply connect people to these worlds. Their projects include immersive virtual reality games such as Pixel Ripped 1978, YUKI, Pixel Ripped 1995, The Line, and others, which blend nostalgia with modern VR technology.
🕒 July 28
🗣️🇧🇷🇵🇹 Portuguese Required
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51 - 200 employees
🎮 Gaming
🥽 AR/VR
📱 Media
Gaming • AR/VR • Media
ARVORE Immersive Experiences is a company that creates award-winning interactive narrative experiences and games. They connect different technologies, senses, and media to push the envelope of storytelling to new levels. ARVORE envisions a future where technology becomes a gateway into living story worlds, aiming to create innovative immersive stories that deeply connect people to these worlds. Their projects include immersive virtual reality games such as Pixel Ripped 1978, YUKI, Pixel Ripped 1995, The Line, and others, which blend nostalgia with modern VR technology.
• Lead the 3D art team on projects ensuring high visual quality • Collaborate closely with the Art and Creative Directors • Document and organize project art pipeline and workflow • Create artistic materials including Characters, Props, and Environments • Participate in brainstorming and worldbuilding • Ensure art assets meet real-time rendering performance • Research new techniques and trends • Set benchmarks and provide feedback to the art team • Support project manager in workload planning
• 5+ years of experience with team coordination and leading a 3D art team • Ability to track art team’s tasks and deliverables • Create original 3D content using modeling, mapping, texturing, shader, and lighting techniques • Solid knowledge of anatomy, perspective, and volume • Experience with CGI production software: Maya, Blender, ZBrush, Substance Painter, Photoshop • Strong experience with Unity Engine • Knowledge of real-time VFX and shader developing • Familiarity with modern UV mapping techniques • Ability to work across different artistic styles • Openness to learn new tools and skills
• Work on innovative immersive and narrative-driven XR experiences • Opportunity to guide the direction of projects • Emphasis on teamwork and multidisciplinarity
Apply Now🕒 July 18
Motion Designer at Macfor creating animations and audiovisual content for digital campaigns. Collaborating with teams to ensure visual quality and consistency in all materials produced.
🗣️🇧🇷🇵🇹 Portuguese Required
🕒 April 10
3D Technical Artist optimizing assets for Unity with a focus on VR and Mobile projects. Collaborate with teams to enhance creation pipelines and develop visual properties through shaders.
🗣️🇧🇷🇵🇹 Portuguese Required
🕒 November 28, 2025
Motion Designer creating and directing animated advertisements for mobile games. Collaborating with creative teams to ensure quality and consistency in visual language.
🗣️🇧🇷🇵🇹 Portuguese Required