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Product Manager – Mobile Games

Job not on LinkedIn

🔥 0 minutes ago

🇨🇳 China – Remote

⏰ Full Time

🟡 Mid-level

🟠 Senior

✅ Product Manager

🗣️🇨🇳 Chinese Required

Where this job comes from

Posted on Athena Studio's careers page, not through a job board

First seen by Remote Rocketship 0 minutes ago

Logo of Athena Studio

Athena Studio

51 - 200 employees

Founded 2015

🎮 Gaming

💰 Series unknown on 2022-02

Gaming

Athena Studio is an independent mobile game developer focused on creating casual and puzzle games for smartphones and tablets. The company develops and publishes a portfolio of titles—such as block, word, match-3, and pixel-art games—with social and PvP features, frequent updates, and in-game events that engage millions of monthly users and drive billions of hours played.

📋 Description

• Own the product direction, priorities and measurable outcomes of an assigned mobile game or substantial product area. • Connect player insight, game design and commercial goals, turning decisions into releases, experiments and product improvements. • Define target players, product problems and priorities using market research, competitor analysis, player feedback and behavioral data. • Build business cases and maintain an outcome-led roadmap. • Plan discovery, prototypes and playtests to test important assumptions. • Improve the core loop, onboarding, difficulty, progression and session experience. • Evaluate economy sources and sinks, reward pacing, ad placements and purchase offers. • Balance revenue opportunities with retention, progression and player experience. • Define product metrics, tracking requirements and data-quality checks; analyze cohorts and funnels. • Set hypotheses, measures, guardrails and decision criteria for experiments; decide whether to roll out, iterate or stop. • Translate product choices into requirements covering player flows, game rules, edge cases, tracking needs and acceptance criteria. • Coordinate milestones, estimates, capacity and dependencies across Design, Art, Development and QA. • Resolve ambiguity and delivery risks; negotiate scope, timing and quality trade-offs. • Review technical constraints and product risks; agree release-readiness and quality criteria. • Coordinate rollout checks and monitoring, and support live incident recovery priorities. • Set live-operations priorities across features, content, events and technical health. • Review event and content results by player segment and recommend changes. • Align product readiness with acquisition, store positioning, localization and launch plans. • Review acquisition-cohort quality and manage partner commitments where assigned. • Translate business goals into measurable product outcomes and review retention, monetization and cohort economics. • Investigate material deviations, recommend corrective actions or investments, manage delegated budgets and report decisions and risks to leadership. • Use approved AI tools for research, requirements, localization checks and analysis assistance; verify outputs and protect confidential information. • Measure AI benefits, establish review checkpoints and coach junior colleagues. • Build cross-functional alignment and turn research, experiments and retrospectives into applied learning. • Deliver a clear product direction, prioritized roadmap, actionable discovery and experiment results, feature specifications, realistic delivery plans, measurable progress, coordinated releases and reliable AI-assisted workflows.

🎯 Requirements

• 5–7 years of relevant experience in product management or adjacent game roles, with demonstrated ownership of mobile game features, systems or a product area through delivery and evaluation. • A relevant background in product management, game design, business, technology or a related discipline, gained through education or equivalent practical experience. • Practical experience using player and commercial evidence to make product decisions. • Experience managing at least one globally released mobile game with 1 million or more cumulative installs is preferred; experience with 5 million or more installs is a strong advantage. • Knowledge of mobile free-to-play models, player segmentation, core loops, onboarding, progression and difficulty. • Understanding of game economy, advertising and purchase models. • Knowledge of product metrics and cohort economics, including retention, conversion, revenue per active user, lifetime value and acquisition cost. • Knowledge of product discovery, experimentation, game production workflows, requirements and release-quality concepts. • Understanding of technical constraints sufficient to work effectively with specialists. • Knowledge of AI capabilities and limitations, output verification and responsible handling of confidential data and generated material. • Ability to prioritize roadmaps, build business cases and turn ambiguous problems into clear product requirements and practical plans. • Ability to analyze funnels and cohorts, frame hypotheses and interpret experiments with appropriate analytical support. • Ability to work confidently with relevant analytics and collaboration tools. • Ability to communicate product recommendations clearly to technical and non-technical stakeholders. • Ability to negotiate trade-offs and align cross-functional or partner commitments. • Ability to coordinate resources, dependencies and risks, and provide useful feedback and coaching to junior colleagues. • Ability to exercise independent product judgment, make proportionate decisions with incomplete information and escalate material risks early. • Ability to balance player experience, commercial goals and development constraints. • Ability to take ownership through post-release evaluation and adapt priorities when results or constraints change. • Professional working proficiency in Mandarin Chinese and English, both spoken and written. • Ability to respond to Google Play and App Store policy and technical changes.

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