
51 - 200 employees
Founded 1993
🎮 Gaming
🤝 B2B
Gaming • Software • B2B
High Voltage Software is a video game development studio that has been crafting amazing games since 1993. Known for their creativity and passion, the studio specializes in various aspects of software development, from cutscenes to gameplay analytics. They have released titles across almost every gaming platform and are continuously pushing towards innovative projects in the gaming industry.
🔥 0 minutes ago
🇲🇽 Mexico – Remote
💵 $30k - $35k / month
⏰ Full Time
🟢 Junior
✍️ Designer
🚫👨🎓 No degree required
👻 Ghost score 0%
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51 - 200 employees
Founded 1993
🎮 Gaming
🤝 B2B
Gaming • Software • B2B
High Voltage Software is a video game development studio that has been crafting amazing games since 1993. Known for their creativity and passion, the studio specializes in various aspects of software development, from cutscenes to gameplay analytics. They have released titles across almost every gaming platform and are continuously pushing towards innovative projects in the gaming industry.
• Implement tools in-engine or externally as part of a production pipeline to empower other developers • Break features into clearly scoped tasks and identify risks and dependencies early • Architect modular building blocks, systems, and toolsets that empower less technical creators to build high-quality experiences • Establish performance budgets and constraints for creator-made systems to ensure product stability and scalability • Write technical design documentation for internal and public users • Collaborate with designers, artists, engineers, and producers to improve workflows and provide quality feedback
• Minimum one year of Technical Tools Design experience in the game industry. • 1-2 years of experience with Unreal Engine 5 in a tools design or technical design capacity on production quality professional, academic, or personal projects. • Self-motivated and proactive in identifying design and technical issues, with a willingness to seek assistance when necessary. • Strong knowledge of developing toolsets for less technical users with a focus on usability and accessibility • Expert with implementation in the Unreal Engine including: Blueprint Scripting and plugins • Familiar with coding principals including data types, logical operators, functions, and inheritance • Technically skilled and capable of working independently in a small team environment as part of a larger team. • Excellent communication, interpersonal, and organizational skills. • Ability to communicate effectively and collaborate with others. • Passion for video games and user-created experiences (Roblox, Fortnite, etc.). • English proficiency: B2 or higher required • Experience working on multiplayer games and Live Service titles • Experience with procedural or modular content systems • Foundational game systems design knowledge to put yourself in the mind of the user and anticipate high-value tools. • Shipped game credits and a personal portfolio for review • Familiarity with UI/UX and developing interfaces for tools • Additional Unreal Engine experience including: C++, Verse, UMG, World Partition, Gameplay Ability System (GAS) • Additional software proficiencies with tools such as: UEFN, Roblox, Figma, and Miro • Experience with other game engines such as Unity, Godot, and proprietary game engines • CVs must be submitted in English
• Opportunity to work on some of the biggest AAA games in the industry • Great work-life balance • Collaborative and casual work environment • Competitive salary • Comprehensive benefits package including medical, dental and vision • 401K plan
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