
11 - 50 employees
🎮 Gaming
👥 B2C
Gaming • B2C
Joyteractive is a company dedicated to creating captivating projects that unlock the potential of intellectual entertainment. With a strong team of talented specialists, Joyteractive has made a significant impact in the gaming industry, particularly with their project, Cryptogram: Word Brain Puzzle, which has achieved top rankings among iOS games in the US. Their mission emphasizes innovation and engagement in the realm of computer games, and they seek to lead in the future of fun.
🔥 36 minutes ago
🌐 Poland, Belarus, +4 more countries – Remote
⏰ Full Time
🟡 Mid-level
🟠 Senior
🍿 Producer
👻 Ghost score 14%
Where this job comes from
Posted on Joyteractive's careers page, not through a job board
First seen by Remote Rocketship 36 minutes ago

11 - 50 employees
🎮 Gaming
👥 B2C
Gaming • B2C
Joyteractive is a company dedicated to creating captivating projects that unlock the potential of intellectual entertainment. With a strong team of talented specialists, Joyteractive has made a significant impact in the gaming industry, particularly with their project, Cryptogram: Word Brain Puzzle, which has achieved top rankings among iOS games in the US. Their mission emphasizes innovation and engagement in the realm of computer games, and they seek to lead in the future of fun.
• Build the LiveOps direction for the project: define strategy and hypotheses, run tests, and evaluate results • Plan and launch holiday, seasonal, and recurring events; manage the LiveOps calendar • Develop new formats, including game modes that differ from the core gameplay and competitive mechanics • Analyze metrics; launch and interpret A/B tests • Prepare documentation, set tasks for development, art, and QA teams, and review and accept deliverables • Define technical requirements for event infrastructure • Align the LiveOps roadmap with core gameplay development together with the Product Producer • Research competitors and the market and propose improvements
• Experience leading LiveOps in mobile games as a LiveOps Producer, Senior Game Designer, Product Owner, or in a related role • 3+ years of experience in casual puzzle games • Experience working with product metrics and A/B testing • Understanding of F2P principles: progression, economy, reward systems, and monetization • Ability to independently identify growth opportunities and propose solutions • Ability to lead a direction independently: plan, prioritize, and negotiate resources with the team • Systematic and structured approach to work and documentation • Understanding of LiveOps and mobile market trends; ability to analyze competitors • Active use of AI tools to speed up work processes • Experience with ad-monetized projects (nice to have) • Experience on large-scale projects with high traffic (nice to have)
• 18 business days of compensated day-offs • 8 paid Personal Days a year + 1 day is added every year • Flexible Public Holidays policy • 100% Sick Leave compensation • Payment for wear and tear on equipment while using a personal computer • Remote work
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