
10,000+ employees
Founded 1998
💼 Consulting
📣 Marketing
📦 Logistics
Consulting • Marketing • Logistics
Keywords Studios is the #1 global games services provider, offering an end-to-end platform supercharged by technology. They deliver technical and creative solutions to the global video games industry, with services including game development, art services, audio development, QA testing, localization, marketing services, and player engagement. Keywords Studios also works on accessibility services, content globalization, and advanced AI & technology solutions. Founded on decades of experience, they are committed to responsible business practices and provide industry-wide insights for unparalleled experiences to audiences around the world.
🕒 June 17
🌐 Malaysia, Indonesia, +1 more countries – Remote
⏳ Contract/Temporary
🟡 Mid-level
🟠 Senior
🎨 2D Artist
👻 Ghost score 53%
Where this job comes from
Posted on Keywords Studios's careers page, not through a job board
First seen by Remote Rocketship June 17
Still open on Keywords Studios's site. Checked 2 days ago.

10,000+ employees
Founded 1998
💼 Consulting
📣 Marketing
📦 Logistics
Consulting • Marketing • Logistics
Keywords Studios is the #1 global games services provider, offering an end-to-end platform supercharged by technology. They deliver technical and creative solutions to the global video games industry, with services including game development, art services, audio development, QA testing, localization, marketing services, and player engagement. Keywords Studios also works on accessibility services, content globalization, and advanced AI & technology solutions. Founded on decades of experience, they are committed to responsible business practices and provide industry-wide insights for unparalleled experiences to audiences around the world.
• Shape the visual quality and usability of the game’s interface • Create clear, polished, and engaging UI assets supporting the player experience • Concept and design UI and HUD layouts and assets from wireframes and mock-ups through final in-engine implementation • Develop clear and visually appealing UI solutions for complex design challenges • Ensure the interface is intuitive, readable, consistent, and aligned with the overall art direction • Maintain a consistent visual aesthetic across UI assets and screens • Collaborate with the Lead Artist, Designers, Engineers, Technical Artists, and Production Team • Produce well-optimised assets in line with technical requirements and production conventions • Create wireframes, mock-ups, user flows, and visual prototypes • Support animated UI elements and, where required, 3D UI elements • Review existing UI layouts, menus, and assets and propose visual and usability improvements • Explain design choices and respond constructively to feedback • Provide feedback and suggestions throughout the design and art process • Participate in task planning, estimation, and scheduling
• Proven experience as a User Interface Artist or similar role in game development • Experience working on at least one shipped or live game title, ideally on mobile • Strong portfolio demonstrating UI art skills, including menus, HUDs, icons, buttons, visual hierarchy, layout, and polished final UI assets • Good understanding of mobile UI constraints, including readability, screen resolution, aspect ratios, touch interaction, and asset optimisation • Strong visual design skills, including composition, colour, typography, shape language, iconography, and attention to detail • Ability to create UI assets from wireframes or design briefs through to final production-ready artwork • Practical understanding of how UI assets are implemented in a game engine or real-time development environment • Comfortable working collaboratively with designers, engineers, technical artists, and other artists • Ability to iterate quickly based on feedback while maintaining visual quality and consistency • Good communication skills and the ability to explain design decisions clearly • Well organised, proactive, and able to manage assigned tasks within production timelines • Experience with modern game engines such as Unity, Unreal Engine, or proprietary engines is a plus • Experience on console titles is a plus • Experience with UI animation, motion design, or 3D UI elements is a plus • Familiarity with tools such as Photoshop, Illustrator, Figma, After Effects, Spine, or similar UI/art tools is a plus • Relevant working rights for Malaysia, Indonesia, or Vietnam required; sponsorship and relocation are not offered
• Equal Opportunity Employer commitment and consideration without discrimination • Adjustments during the application process upon request • Dynamic work environment valuing diversity and inclusion, respect and integrity, customer focus, and innovation • Applicant information collected and processed according to the Applicant Privacy Notice
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