
501 - 1000 employees
💼 Consulting
📣 Marketing
🎮 Gaming
Consulting • Marketing • Gaming
Magic Media is an international gaming, tech, and entertainment group that specializes in providing a wide range of services, including full-cycle game development, video production, and art production. The company is driven by innovation and creativity and prides itself on its ability to deliver top-tier game art services, advanced cybersecurity, immersive VFX, and groundbreaking animation. Magic Media works across various platforms such as PC, console, mobile, web3, and blockchain, catering to both gaming and entertainment industries. With a global workforce, Magic Media collaborates with industry veterans to ensure high-quality delivery and seamless integration into the clients' aesthetic and workflow.
🔥 42 minutes ago
🌐 Brazil, Serbia, +4 more countries – Remote
⏳ Contract/Temporary
🟡 Mid-level
🟠 Senior
🎮 Game Engineer
👻 Ghost score 10%
Where this job comes from
Posted on Magic Media's careers page, not through a job board
First seen by Remote Rocketship 42 minutes ago

501 - 1000 employees
💼 Consulting
📣 Marketing
🎮 Gaming
Consulting • Marketing • Gaming
Magic Media is an international gaming, tech, and entertainment group that specializes in providing a wide range of services, including full-cycle game development, video production, and art production. The company is driven by innovation and creativity and prides itself on its ability to deliver top-tier game art services, advanced cybersecurity, immersive VFX, and groundbreaking animation. Magic Media works across various platforms such as PC, console, mobile, web3, and blockchain, catering to both gaming and entertainment industries. With a global workforce, Magic Media collaborates with industry veterans to ensure high-quality delivery and seamless integration into the clients' aesthetic and workflow.
• Build and maintain character rigs in Maya using mGear, including custom build steps and biped templates • Work with and extend existing biped rig templates • Deliver high-quality skinning and anatomical deformation for characters • Skin character clothing and outfits, solving challenges introduced by different costumes • Create prop, vehicle, and mechanical rigs, including simple control rigs for articulated or predefined mechanical movement • Integrate and support rigs in Unreal Engine • Collaborate daily with artists, leads, and production across disciplines, participating in reviews and iterating on feedback as part of an integrated development team
• 5+ years of professional experience in character rigging and technical animation for games • A showreel demonstrating realistic / semi-realistic character rigging, skinning, and deformation work • Strong realistic / semi-realistic character rigging skills in Maya • Experience with mGear, including working with or extending existing biped rig templates • Able to work consistently within CET time zone core hours • Excellent communication skills and comfort with day-to-day cross-discipline collaboration, reviews, and iteration • Experience with custom mGear build steps • Familiarity with RBF-driven deformation • Experience with MetaHuman • Experience with secondary-motion workflows and physics in both Maya and Unreal Engine • Passion for making and playing great games, with an awareness of current titles and industry trends
• Project based remote position with a possibility for long term engagement • An opportunity to hone and improve your skills by applying them to a diverse variety of engaging projects • Be part of an international group with offices worldwide • Career growth and development • Working closely with a team of like-minded people in a fast-paced, multicultural environment • Ongoing training and professional self-improvement opportunities • An inclusive culture and open communication
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