Technical UI/UX Designer

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Logo of People Can Fly Studio

People Can Fly Studio

201 - 500 employees

Founded 2002

🎮 Gaming

🥽 AR/VR

Gaming • AR/VR

People Can Fly Studio is a global video game development company established in 2002, with operations in Poland, the UK, and North America. Known for its expertise in using the Unreal Engine, People Can Fly specializes in creating dynamic action and shooter games, with popular titles including Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. The studio is recognized for its innovative approach to game development and is engaged in multiple exciting projects, including new ventures in the virtual reality arena with titles like Bulletstorm VR. With a team of over 700 members, People Can Fly continues to thrive on its collaborative spirit and creativity, making significant strides in both traditional and virtual reality gaming domains.

📋 Description

• Deliver high-quality UI content/assets aligned with artistic direction and quality standards • Translate UX flows and wireframes into functional in-game UI • Create UI mockups in Figma or Adobe Photoshop • Implement UI mockups in UE4 (UMG) using Blueprints, animations, and Materials for UI • Own small UI features or co-own larger features from the UX phase through UI implementation • Collaborate with UX designers, UI artists, programmers, and other disciplines • Follow UX/UI workflows, implementation standards, and accessibility best practices • Improve UI based on playtests, user research, and team feedback • Deliver reliable estimates and meet production deadlines

🎯 Requirements

• Typically 3 years of UI/UX experience • Knowledge of game design fundamentals and game UX design trends • Knowledge of UX interaction and design principles • Experience with rapid prototyping, concept diagrams, user scenarios, wireframes, flows, experience maps, design patterns, and annotated comps • Some knowledge of motion design, UI design, and sound design • Strong verbal and written communication skills in English • Technical knowledge of UE4 is nice to have • Strong understanding of UX principles and accessibility is nice to have • Experience optimizing and debugging UMG UI is nice to have • Familiarity with design systems and reusable UI components is nice to have • Self-motivation

🏖️ Benefits

• Private medical healthcare including dental treatment for PCF members and their families (Signal Iduna) • MultiSport card for you and your family members or friends • Free library with a wide range of games and books with unlimited access • In-company Polish and English language classes • Fresh fruit, snacks, and beverages for everyone in the office • Flexible working hours • Free virtual health and mental wellbeing sessions for members and their dependents • Personal development opportunities • Ability to work in a global environment • Work in a creative team with people full of passion for what they do

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