3D Generalist Artist – Mid to Senior Level

🔥 15 hours ago

🇵🇭 Philippines – Remote

⏰ Full Time

🟠 Senior

🗿 3D Artist

👻 Ghost score 12%

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Logo of Secret 6

Secret 6

201 - 500 employees

🎮 Gaming

Gaming • Animation • Visual Effects

Secret 6 is a leading provider of 3D art, 2D art, animation, visual effects, and game development services for top developers worldwide. With studios in Manila and Madrid, Secret 6 has over 18 years of industry experience, offering premium craftsmanship and fostering synergy with renowned game developers. Specializing in creating immersive gaming experiences across console, PC, mobile, and VR platforms, Secret 6 is dedicated to pushing the boundaries of interactive entertainment. Additionally, they innovate in their processes by developing custom in-house tools, enhancing their production pipelines for efficiency and quality.

📋 Description

• Design and create high-fidelity 3D assets, including hard surface models, environments, props, and organic elements, using Autodesk Maya, ZBrush, Substance Painter, and Substance Designer. • Ensure assets are optimized for real-time rendering while maintaining a high level of quality and realism. • Develop clean and efficient topology, UV layouts, and texture maps to meet industry and project standards. • Collaborate closely with concept artists and leads with artistic direction and gameplay needs. • Support multiple art areas as needed, demonstrating flexibility and adaptability in asset creation. • Adhere to project guidelines, keeping leads and project managers updated on task progress. • Participate in team meetings, reviews, and critiques to improve workflows and maintain a collaborative environment. • Implement feedback effectively and make revisions as needed to meet quality expectations. • Conduct research and stay up-to-date with industry trends, tools, and techniques to continually improve workflow and asset quality. • Fulfill other assigned responsibilities with diligence and a commitment to excellence.

🎯 Requirements

• 3–5 years of experience in AAA game development, with a focus on generalist skills across hard surface and other asset types. • Strong background in art, design, or a related field. • Deep understanding of realistic & high fidelity hard surface modeling techniques, including high-to-low poly workflows, baking, and texturing. • Proficiency in Maya, ZBrush, Substance Painter/Designer or similar tools. • Accurate grasp of art fundamentals, including shape language, material definition, and lighting. • Creativity, resourcefulness, and problem-solving skills to tackle complex modeling challenges. • Excellent communication and teamwork skills to collaborate with cross-functional teams. • Ability to take direction, apply feedback constructively, and work efficiently within deadlines. • Experience across multiple asset types (hard surface, props, environments, organic) is a strong plus. • Has at least one AAA released title under their belt.

🏖️ Benefits

• Opportunity to work on AAA projects. • Stable employment and professional growth in an international environment. • Training platforms and workshops to level you up. • Community of people who understand and share your passion for games. • Team of like-minded people. • A culture of diversity and inclusion to unite the most outstanding talents.

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