
501 - 1000 employees
Founded 2004
🎮 Gaming
🤝 B2B
Gaming • B2B • Technology
Sperasoft is a game development company that specializes in co-developing video games with prominent partners in the industry. Based in Burbank, California, Sperasoft has over 20 years of experience in enhancing player experiences and expanding its capabilities in various regions. The company works with major gaming studios and continuously seeks to nurture talent through initiatives like bootcamps for developers and artists.
🔥 1 minute ago
🗣️🇵🇱 Polish Required
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501 - 1000 employees
Founded 2004
🎮 Gaming
🤝 B2B
Gaming • B2B • Technology
Sperasoft is a game development company that specializes in co-developing video games with prominent partners in the industry. Based in Burbank, California, Sperasoft has over 20 years of experience in enhancing player experiences and expanding its capabilities in various regions. The company works with major gaming studios and continuously seeks to nurture talent through initiatives like bootcamps for developers and artists.
• Create landscapes using UE5’s sculpting, painting, foliage, spline tools and external DCC such as Gaea or World Machine • Design and implement biomes, including rocks, decals, roads, embankments, and other natural elements • Build and manage landscape materials within Unreal shader system • Develop high-quality materials in Quixel Mixer or Substance Designer • Use procedural tools like PCG or Houdini to place grass, trees, rocks, and other natural assets in a fast and efficient way • Ensure performance-friendly, visually compelling landscapes aligned with art direction • Collaborate with design, lighting, and technical teams to maintain quality and consistency • Obtain Lead Artists guidance and approval as required to advance tasks • Continue to refine artistic abilities and learn new software packages and/or in-house tools • Coordinate with Senior and/or Lead Artists with mentoring Junior 3D Artists as well as sharing best project practices with them • Contribute to the team-oriented environment
• Knowledge of UE 5 and Perforce • Knowledge of 3D software (Blender/Maya/3Ds Max) • Terrain Generation software knowledge (Gaea/World Machine • Unreal Engine Landscape system & Material Graph knowledge • Understanding biome assets creation (i.e. embankment, road modules, rocks, landscape patches, decals, small set dressing assets etc) • Material creation in Quixel Mixer and Substance Designer will be a big plus, as well as knowledge of Houdini plugin for Unreal Engine
• Medical Care package • MyCafeteria system - including Multisport card and more • Employee Assistance Program (EAP), offering confidential legal, financial, and personal counseling • English or Polish language classes • Sensibly flexible working hours • Breakfasts, snacks and fruits available during the day, tea and coffee machines • Additional benefits: care bonus to cover health, educational and safety needs, corporate parties and team buildings
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