Selected: ⨠Artist.
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Selected: š Date Added.
š„ 7 hours ago
2D Artist creating UI, characters, props, and environments in Unity. Supporting Voodooās mobile game studio in developing engaging games for millions of players.
š 4 days ago
Production Artist building and adapting Meta, Google, email, and programmatic ad assets. Finch is a performance marketing agency serving e-commerce and DTC brands.
šŗš¾ Uruguay ā Remote
ā³ Contract/Temporary
š” Mid-level
š Senior
⨠Production Artist
š» Ghost score 25%
š 4 days ago
Production Artist creating platform-ready digital ads for Finch, a performance marketing agency serving e-commerce and DTC brands. Building, adapting, and QAing assets across Meta, Google, email, and display.
š§š“ Bolivia ā Remote
ā³ Contract/Temporary
š” Mid-level
š Senior
⨠Production Artist
š» Ghost score 25%
š 4 days ago
Production Artist creating platform-ready Meta, Google, email, and programmatic ad assets. Finch performance marketing agency serving e-commerce and DTC brands.
šµš¾ Paraguay ā Remote
ā³ Contract/Temporary
š” Mid-level
š Senior
⨠Production Artist
š» Ghost score 25%
š 4 days ago
Artiste VFX principal concevant des effets Niagara et Unreal Engine pour les jeux multijoueurs de Torn Banner Studios. Direction technique, optimisation et mentorat des artistes VFX.
šØš¦ Canada ā Remote
šµ $120k - $170k / year
ā° Full Time
š Senior
šæ 3D Artist
š» Ghost score 0%
š£ļøš«š· French Required
š 4 days ago
Remote Matchmove/Layout Artist reconstructing cameras, lenses, objects, and scene geometry for Barnstorm VFXās live-action visual effects pipeline.
š£ļøš«š· French Required
š 5 days ago
Principal VFX Artist shaping visual effects for Torn Banner Studiosā multiplayer games. Building performant Unreal Engine Niagara systems across gameplay and cinematics.
šØš¦ Canada ā Remote
šµ $120k - $170k / year
ā° Full Time
š“ Lead
šæ 3D Artist
š» Ghost score 0%
š 5 days ago
ChefĀ·fe dāĆ©quipe artistique dirigeant la crĆ©ation dāenvironnements immersifs pour les jeux BioShock de Cloud Chamber. Coordination dāartistes, de systĆØmes de niveaux et de production AAA.
š£ļøš«š· French Required
š 5 days ago
Senior Motion Artist editing footage and creating motion graphics for Monks, a global digital marketing services company. Supporting rapid-turn creative production across distributed teams and shifts.
š 5 days ago
Senior Character Artist creating and optimizing 3D characters for Mob Entertainmentās Poppy Playtime game worlds. Collaborating across art and technical teams to deliver compelling, real-time game-ready assets.
šµ Arizona, California, +13 more states ā Remote
šµ $82k - $102k / year
ā° Full Time
š Senior
šæ 3D Artist
š» Ghost score 0%
š 5 days ago
Principal Environment Artist creating immersive, atmospheric environments for Mob Entertainmentās Poppy Playtime horror-game franchise. Establishing Unreal Engine workflows, visual standards, and quality across Environment Art teams.
šŗšø United States ā Remote
šµ $134k - $170k / year
ā° Full Time
š“ Lead
šæ 3D Artist
š» Ghost score 0%
š 5 days ago
Concept Artist developing characters, creatures, environments, and cinematic visuals for Mob Entertainmentās Poppy Playtime horror franchise. Collaborating across creative, narrative, design, and art teams.
šŗšø United States ā Remote
šµ $61k - $75k / year
ā° Full Time
š” Mid-level
š Senior
šØ 2D Artist
š» Ghost score 0%
š 6 days ago
Lead Level Artist leading environmental art and world-building for Cloud Chamber's BioShock games. Managing artists, modular architecture, and cross-disciplinary AAA game development.
š California ā Remote
šµ $125.4k - $185.6k / year
ā° Full Time
š Senior
⨠Artist
š» Ghost score 0%
š 6 days ago
Lead level artist creating immersive, stylized game worlds for Cloud Chamber, the studio behind BioShock. Managing artists, architectural systems, and cross-disciplinary AAA development.
š£ļøš«š· French Required
š 6 days ago
Finished Artist executing precise print, packaging, retail, and digital assets for Who Gives A Crapās eco-friendly toilet products. Supporting campaigns that fund clean water and sanitation projects.
šµš Philippines ā Remote
š° $41.5M Series A on 2021-09
ā° Full Time
š” Mid-level
š Senior
⨠Artist
š» Ghost score 10%
š 6 days ago
Unreal Engine Cinematic Artist creating 3D layouts, animatics, and virtual camera work for Atriumās history-focused YouTube channel. Defining cinematic visual storytelling from script to production blueprint.
š»š³ Vietnam ā Remote
ā° Full Time
š” Mid-level
š Senior
š® Game Engineer
š» Ghost score 21%
š November 2
Senior UI Technical Artist building Unreal Engine UI systems for Gearbox Entertainmentās award-winning video games. Creating shaders, optimizing performance, and developing UI art pipelines.
š November 2
Senior UI technical artist building Unreal Engine UI systems and shaders for Gearbox, creator of award-winning video game franchises. Collaborating across art, design, programming, and production teams.
š£ļøš«š· French Required
š November 2
Senior Camera Tracking Artist creating 3D camera reconstructions and matchmove work for Folks, an artist-driven visual effects studio. Supporting team training, feedback, and technical development.
š October 30
Technical Artist integrating and optimizing 2D/3D assets, animation, shaders, and VFX for Hard Rock Gamesā social casino titles. Bridging art and engineering across Unity and HTML.
šØš¦ Canada ā Remote
š° $85M GROWTH EQUITY NON VC on 2023-03
ā° Full Time
š” Mid-level
š Senior
šæ 3D Artist
š» Ghost score 10%
+260 More Artist Jobs Available!
The average salary for remote artists is $101,403 per year. This is based on data from 1,040 job openings. Our advanced AI searches the internet for remote job openings and posts them on our website. We use the salary data from these job postings to calculate salary expectations.
Below is a breakdown of salary data by years of experience:
| Experience | Number of roles analyzed | Average Salary |
|---|---|---|
š¢ Junior Artist (1-2 yrs) | 155 | $62,641 |
š” Mid-level Artist (2-4 yrs) | 479 | $88,906 |
š Senior Artist (5-9 yrs) | 406 | $130,945 |
We analyzed 785 job listings in the last year and found it takes about 53 days for employers to close a job opening.
We reviewed 1,063 job postings and found the top 10 skills employers are asking for most often are:
You need strong artistic skills in your chosen medium, proficiency in digital art tools like Adobe Creative Suite or Procreate, and good communication skills. Creativity, time management, and the ability to take constructive feedback are also important.
While a degree in fine arts or a related field is beneficial, a strong portfolio showcasing your work is often more crucial. Experience in specific styles or techniques can enhance your prospects.
Responsibilities include creating original artwork, collaborating with clients or team members, meeting project deadlines, and revising work based on feedback. You may also need to promote your work through social media or personal branding.
Benefits include flexible working hours, the ability to work from any location, opportunities to express your creativity, and the potential to work with diverse clients and projects from around the world.
We scan the internet everyday and find jobs not posted on LinkedIn or other job boards.
We find jobs minutes after they're posted, so you can apply before everyone else.
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We find jobs other job boards miss.