Junior 2D Artist – FTC

🔥 19 minutes ago

⏳ Contract/Temporary

🟢 Junior

🎨 2D Artist

🚫👨‍🎓 No degree required

Where this job comes from

Posted on StoryToys's careers page, not through a job board

First seen by Remote Rocketship 19 minutes ago

Logo of StoryToys

StoryToys

11 - 50 employees

Founded 2008

📚 Education

👥 B2C

🎮 Gaming

Education • B2C • Gaming

StoryToys is a company that creates engaging educational apps designed for children, helping them learn, play, and grow through interactive content. With a focus on nurturing curiosity and creativity, StoryToys incorporates beloved characters into well-rounded activities that promote skills, confidence, and healthy digital habits. Over the past decade, the company has developed award-winning applications that have been installed over 200 million times, making learning both fun and effective for young users.

📋 Description

• Design and produce foundational 2D art assets, including characters, backgrounds, props, animations, and UI elements, under senior team direction • Collaborate with senior artists and designers to develop concepts based on project requirements and partner IP guidelines • Participate in team reviews, receive feedback, and refine artwork to meet quality standards • Learn and assist with integrating 2D art assets into Unity alongside developers • Maintain consistent visual style and quality across assigned assets • Stay updated on industry trends, mobile game design, and new techniques through mentorship and practice

🎯 Requirements

• A portfolio showcasing relevant 2D work (characters, environments, UI designs) is required • Coursework or a degree in Fine Arts, Graphic Design, Game Design, or a related field is preferred • Strong foundational skills in the Adobe Creative Suite (Photoshop, Illustrator) • Solid understanding of composition, color theory, and visual storytelling • Ability to adapt and create diverse styles of 2D artwork, from cartoony to realistic • Basic knowledge of art optimisation principles for mobile games • Strong time management and organisational skills • Capacity to handle feedback and multi-stakeholder tasks under guidance • Genuine interest in designing games for younger audiences • Previous internship experience or up to 1–2 years of experience in game art is desirable • Familiarity with animation tools or techniques (After Effects, Harmony, Animate, or Spine) is desirable • Basic understanding of Unity for asset integration is desirable • Familiarity with Agile environments and Jira, Slack, Float, Teams, or Office is desirable

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