Technical Artist

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🕒 April 17

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Logo of Streamline Studios

Streamline Studios

201 - 500 employees

Founded 2001

🎮 Gaming

🏢 Enterprise

📱 Media

Gaming • Enterprise • Media

Streamline Studios is a global game development and publishing studio within Streamline Media Group that delivers AAA-quality co-development, full-game development, and technical services across console, PC, and mobile platforms. With 22+ years of experience, it also applies video game technology to non-gaming enterprises—creating metaverse experiences, luxury configurators, digital twins, and brand activations on platforms like Roblox and Fortnite—and provides end-to-end publishing, localization, and Live Ops services to expand regional IPs into global markets. The studio partners with major brands and agencies to drive digital transformation, immersive marketing, and interactive storytelling while producing original IP and thought-leadership media.

📋 Description

• Reporting to the Creative Director. • Help us unite our art and development into fantastic, compelling experiences. • Delivering excellence Help define the technical quality standards, overseeing the development of art pipelines • Contribute to the development of artistic techniques and processes utilized to define and achieve a product's visual style and encourage artistic technical evolution within the studio • Provides input on the technical methods to achieve the artistic goals and vision through all phases of the game development cycle • Create tools and processes that assist in authoring environment art, VFX, destruction simulations, animation, lighting, and post-process effects • Create and maintain technical documentation • Able to independently tackle technical tasks with close to no supervision • Assist in the technical evaluation of new incoming project • Communicates regularly with the Creative Director & Producer regarding the status of current project milestones and initiatives • Stays current on industry-standard content creation tools and techniques • Work with other tech artists/engineers to identify and implement art-pipeline optimizations and to create technical benchmarks to be used in production • Guide other art team members in solving day-by-day production issues • Assist in game profiling and generating report to help content creators get their assets within budget

🎯 Requirements

• Hands-on experience with game engines (e.g. UE5, Unity3D, etc.) • Good verbal and written communication skills catering to engineers and artists as needed • Thorough knowledge of content creation tools with the ability to create both content and tools to expedite content creation, these can include Photoshop, Maya, Max, Houdini, Substance Designer, etc. • Excellent time management skills, with the ability to break down tasks and assignments and prioritize them into workable pieces on a daily, weekly basis

🏖️ Benefits

• Future Opportunities – Join Our Talent Pool • Professional development opportunities • Flexible working hours

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