Product Manager

🕒 September 1

🇩🇪 Germany – Remote

⏰ Full Time

🟡 Mid-level

🟠 Senior

✅ Product Manager

👻 Ghost score 23%

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Logo of Tripledot Studios

Tripledot Studios

501 - 1000 employees

Founded 2017

🎮 Gaming

👥 B2C

💰 $116M Series B - Tripledot Studios on 2022-02

Gaming • B2C

Tripledot Studios is a London-based mobile game developer and operator that focuses on creating data-driven casual mobile games for a global audience. The company brings together multiple studios under a single group, equipping them with analytics, tools, and operational support to drive hit titles and scale growth. Tripledot has been recognized in the industry (e. g. , Pocket Gamer awards) and recently expanded by acquiring AppLovin’s mobile games portfolio, signaling significant growth and consolidation in the mobile gaming space.

📋 Description

• Own the product roadmap and day-to-day decisions for live games, aligned with the Subpod strategy set by the Senior Product Manager • Run the live operations process, planning and executing events, updates, and promotions that drive revenue and player satisfaction • Support the Subpod's growth strategy by working cross-functionally with marketing and design teams • Apply monetization strategy and long-term product vision to upcoming puzzle titles • Track market and genre trends and turn them into recommendations that maintain competitiveness and grow revenue • Help build a culture of open learning, constructive challenge, and ownership of outcomes • Work closely with several development teams • Report directly to the Senior Product Manager • Support new titles in development and help shape them into products ready to scale

🎯 Requirements

• 3+ years of experience in product management on live mobile games or equivalent experience • Strong communication and collaboration skills, with the ability to work effectively across disciplines and distributed teams • Deep familiarity with game analytics and mobile game KPIs • Understanding of live game operations, marketing, and event strategies • Experience of setting up and working with long term production pipelines including design production processes • Hands-on experience taking a new game from development to global launch is a strong plus

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