Search Remote Jobs

Product Manager, Mobile Games Portfolio

🔥 1 hour ago

🌐 Serbia, Poland, +4 more countries – Remote

infoinfo

⏳ Contract/Temporary

🟢 Junior

🟡 Mid-level

✅ Product Manager

🚫👨‍🎓 No degree required

Where this job comes from

Posted on UserWise's careers page, not through a job board

First seen by Remote Rocketship 1 hour ago

Logo of UserWise

UserWise

11 - 50 employees

Founded 2020

💼 Consulting

📣 Marketing

📦 Logistics

Consulting • Marketing • Logistics

UserWise is a game development and LiveOps services company that uses a proprietary AI-driven production system to accelerate development, reduce costs, and improve decision-making. They co-develop and modernize mobile and casual games, run LiveOps and growth for established titles (e. g. , Fruit Ninja Adventures, Wordscapes Search, Sudoku), and build related platforms such as a loyalty and rewards product. UserWise partners with other studios to scale games into sustainable businesses through AI-accelerated engineering, content creation, analytics, and monetization optimization.

📋 Description

• Own the product plan for a group of casual free-to-play mobile games, including goals, backlog management and prioritization. • Identify growth opportunities in ad revenue, retention and engagement, and turn them into clear tests. • Write product specifications and A/B test plans covering goals, KPIs, test audiences and duration. • Analyze A/B test results and recommend whether to ship, iterate or stop. • Track daily game health metrics including DAU, retention, ARPDAU, ad impressions per DAU, eCPM and revenue. • Use AI to pull data, validate numbers and write insights quickly. • Build clickable mockups or simple working prototypes. • Collaborate with LiveOps on events, schedules and content. • Collaborate with the ad monetization team on placements, cooldowns and ad rules. • Run release checklists with QA and engineering and track build contents. • Monitor competitors and app stores and bring ideas to the team. • Provide concise, regular updates to the team and leadership. • Success is measured by clear game plans and ranked backlogs, a steady flow of well-designed A/B tests, improved ad revenue per player, retention and engagement, early problem detection, and fast prototypes that support decisions.

🎯 Requirements

• 2–5 years in product, game design, live ops, or analytics for free-to-play mobile games. • Real experience with ad-driven monetization: interstitials, rewarded video, banners, and how they affect play and retention. • Comfort with data; ability to write basic SQL or use AI to help write it, and identify when a number looks wrong. • Hands-on experience with AI prompting using tools like Claude, Gemini or ChatGPT for real work, including evaluating answer quality. • Experience using AI for data analysis, including checking results and validating numbers. • Experience with prototyping using Figma or AI tools that build quick demos or small web pages. • Basic understanding of A/B testing, including control groups, significance, and limitations of small samples. • Clear, simple writing and speaking; ability to explain a result in a few sentences. • Good time management and ability to keep many games moving at once. • Nice to have: experience with BigQuery, Looker or similar tools. • Nice to have: experience with ad mediation (AppLovin MAX, ironSource, AdMob) and attribution tools (Adjust, AppsFlyer). • Nice to have: experience with word, puzzle, or casual games. • Nice to have: experience with in-app purchase offers and game economies (coins, hints, boosters). • Nice to have: experience with Jira, Miro, Notion and Slack. • Nice to have: a portfolio, side project, or shipped prototype.

🏖️ Benefits

• Real ownership of live games from day one. • A team that uses AI tools in everyday work. • Coaching and support from a senior product team. • Market-competitive compensation • Paid Time Off • Performance Bonus • Annual Performance Reviews

Apply Now

📊 Check your resume score for this job

Improve your chances of getting an interview by checking your resume score before you apply.

Similar Jobs

🕒 June 10

Infomediji

51 - 200

🥽 AR/VR

📱 Media

Product Manager overseeing hardware product lifecycle and go-to-market strategy for a spatial media software company. Leading product execution, logistics, and collaboration with manufacturing partners in a remote-first environment.

Built by Lior Neu-ner. I'd love to hear your feedback — Get in touch via DM or support@remoterocketship.com
Follow Remote Rocketship on LinkedInFollow Remote Rocketship on InstagramFollow Remote Rocketship on FacebookFollow Remote Rocketship on TikTok