
501 - 1000 employees
đŽ Gaming
đą Media
đĽ B2C
Gaming ⢠Media ⢠B2C
Voodoo is a global tech company known for entertaining the world through its iconic apps and games. The company creates engaging puzzle and strategy games that are easy to pick up, yet challenging to master. With a focus on fun that meets real stakes, Voodoo turns favorite games into competitions with cash rewards. It boasts over 7 billion downloads and 200 million monthly active users, generating $600 million in revenue as of 2023. Voodoo empowers bold creators to bring their ideas to life, working alongside creative minds, content creators, and technical innovators to shape future hits.
đ August 4
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501 - 1000 employees
đŽ Gaming
đą Media
đĽ B2C
Gaming ⢠Media ⢠B2C
Voodoo is a global tech company known for entertaining the world through its iconic apps and games. The company creates engaging puzzle and strategy games that are easy to pick up, yet challenging to master. With a focus on fun that meets real stakes, Voodoo turns favorite games into competitions with cash rewards. It boasts over 7 billion downloads and 200 million monthly active users, generating $600 million in revenue as of 2023. Voodoo empowers bold creators to bring their ideas to life, working alongside creative minds, content creators, and technical innovators to shape future hits.
⢠Collaborate with the creative team to plan level progression and difficulty curves aligned with player and business needs ⢠Use Unity and proprietary tools to design innovative and varied 3D levels for a global audience ⢠Design, iterate, and improve gameplay experiences within the Level Design team and Levels Pod ⢠Help plan and prioritize level design tasks ⢠Maintain high-quality standards and provide mentorship and guidance to fellow level designers ⢠Define level design guidelines tailored to the game and audience ⢠Define and iterate specifications for Level Design tools to improve workflow and quality ⢠Maintain documentation of levels, level progressions, and ongoing level-related A/B tests ⢠Contribute ideas for game mechanics, level assets, and level themes ⢠Work closely with artists, animators, and programmers to realize level designs ⢠Test and balance levels and progressions using player feedback and data ⢠Ensure designs adhere to game-engine technical constraints and opportunities ⢠Help establish and integrate an AI-driven pipeline to scale level production and streamline content generation workflows
⢠At least 4+ years of proven experience in Level Design for 3D games ⢠Portfolio demonstrating the ability to create engaging, fun levels ⢠Intermediate or higher Unity knowledge ⢠Strong understanding of game design principles, particularly within the casual genre ⢠Experience or genuine interest in leading and mentoring a team from the ground up ⢠Experience in continuous, data-driven level balancing and tweaking ⢠Excellent problem-solving skills with a creative approach to design challenges ⢠Strong communication skills and ability to explain ideas clearly ⢠Experience designing open-world, outdoors 3D environments (nice to have) ⢠Experience leading and mentoring a small team of Level Designers (nice to have) ⢠A degree in game design, computer science, or a related field would be beneficial (nice to have) ⢠Ability to work within the European Time Zone ⢠English fluency asked in the application form
⢠Best-in-class compensation ⢠Other benefits according to the country you resident
Apply Nowđ July 8
Design System Manager responsible for defining and driving the vision of Purse design system at Pennylane. Overseeing quality, adoption, and evolution of the design system while collaborating with teams.
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