November 27
51 - 200
Senior Technical Artist focused on environments, collaborating on game design in a remote-capable studio. Opportunity based in Canada with potential for remote work within approved provinces.
🗣️🇫🇷 French Required
November 25
Tech Artist role at People Can Fly crafting AAA-quality game assets using advanced techniques. Collaborating across disciplines and providing technical support in a remote hybrid environment.
🗣️🇫🇷 French Required
November 22
Senior VFX Artist creating high-fidelity real-time visual effects for Cyberpunk 2. Collaborating with teams to deliver exceptional visual experiences in game development.
November 22
51 - 200
Technical Artist creating tools and optimizing workflows in Unreal Engine for game development projects. Collaborating with engineers and artists to support the creative process in alternative worlds.
🗣️🇫🇷 French Required
November 22
51 - 200
Senior Technical Artist creating gameplay systems and environments at Singularity 6. Collaborating across teams to define pipelines and deliver high-quality player experiences.
🗣️🇫🇷 French Required
November 19
Senior VFX Artist creating high-quality visual effects for Cyberpunk 2 at CD PROJEKT RED. Collaborating across disciplines to innovate and deliver exceptional game experiences.
November 15
Senior VFX Artist creating high-quality visual effects for Cyberpunk 2 at CD PROJEKT RED. Collaborating with teams to innovate and deliver top-tier VFX across gameplay and cinematics.
November 14
Senior Technical Artist hybrid between artist and animator at People Can Fly creating AAA games. Collaborate across disciplines, writing Python scripts and supporting efficient workflows for game development.
🗣️🇫🇷 French Required
November 6
Technical Artist role building projects and shaping game aesthetics at Gamemode One. Collaborate with teams, innovate technical art pipelines, and contribute to ambitious projects.
November 6
Freelance 3D Artists collaborating on Offworld's Squad project. Delivering high-quality weapon and vehicle assets for upcoming content updates.
October 31
Create realistic and stylized animations for video game characters at People Can Fly. Collaborate with various departments to enhance gameplay and visual quality.
🗣️🇫🇷 French Required
October 29
3D Animator specializing in mocap cleanup and facial animations. Join a top outsourcing art studio for major game productions.
October 24
Motion Designer / Video Editor focusing on performance marketing in a healthcare tech company. Leading motion design projects and collaborating with cross-functional teams to enhance digital marketing efforts.
October 21
51 - 200
Senior Environment Artist creating immersive game worlds for Palia at Singularity 6. Designing new game spaces and improving visual pipelines.
🗣️🇫🇷 French Required
October 21
Senior VFX Artist creating high quality visual effects for video games. Utilizing art training and 3D software to deliver outstanding results in a creative environment.
October 15
Senior Technical Artist driving development on a new game project at Unknown Worlds. Seeking candidate to combine technical expertise with an artistic eye for high-quality visuals.
October 9
As a 3D Modeler Contractor with Article, develop production-ready 3D models for furniture. Follow a structured workflow to meet modeling and rendering standards.
October 6
Technical Artist at High Voltage Software developing complex game assets and materials. Collaborating with engineers and artists to optimize content across multiple platforms in a fully remote role.
September 18
Senior Technical Artist building Maya/Mobu Python tools and pipelines for AAA game development at People Can Fly.
🗣️🇫🇷 French Required
September 18
Lead Technical Artist building scalable art pipelines and tools for mobile games at Fortis Games. Mentors senior ICs and drives cross-functional technical innovation.
+7 More 3D Artist Jobs Available!
The average salary for remote 3d artists in Canada is CA$121,311 per year. This is based on data from 98 job openings. Our advanced AI searches the internet for remote job openings and posts them on our website. We use the salary data from these job postings to calculate salary expectations.
Below is a breakdown of salary data by years of experience:
| Experience | Number of roles analyzed | Average Salary |
|---|---|---|
🟢 Junior 3D Artist (1-2 yrs) | 13 | CA$98,714 |
🟡 Mid-level 3D Artist (2-4 yrs) | 40 | CA$109,063 |
🟠 Senior 3D Artist (5-9 yrs) | 43 | CA$145,178 |
🔴 Lead 3D Artist (10+ yrs) | 2 | CA$0 |
We analyzed 71 job listings in the last year and found it takes about 36 days for employers to close a job opening.
We reviewed 98 job postings and found the top 10 skills employers are asking for most often are:
You need strong 3D modeling and animation skills, proficiency in software like Blender, Maya, or 3ds Max, and a good eye for detail. Skills in texturing, lighting, and rendering are also important, along with creativity and the ability to take constructive feedback.
Typically, a degree in fine arts, graphic design, or a related field is required. However, a robust portfolio showcasing your work and practical experience can be more critical. Certifications in 3D software can also enhance your qualifications.
Responsibilities include creating 3D models and animations, collaborating with other artists and designers, creating textures and materials, optimizing assets for performance, and revising work based on client or team feedback.
Benefits include flexible work hours, the ability to work from anywhere, reduced commuting time, and a better work-life balance. Remote work also provides opportunities to work on diverse projects with clients from around the world.
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Remote Rocketship is a solo project by me, Lior Neu-ner. I built this website for my wife when she was looking for a job! She was having a hard time finding remote jobs, so I decided to build her a tool that would search the internet for her.