Senior Systems Software Engineer, GPU Fleet Telemetry

🕒 vor 1 Monat

🏄 California, New York – Remote

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💵 $152.000 - $287.500 / Jahr

⏰ Vollzeit

🟠 Senior

🧑‍💻 Full-Stack-Entwickler

🗣️🇺🇸🇬🇧 Englisch erforderlich

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NVIDIA

10.000+ Mitarbeiter

Gegründet 1993

🏥 Gesundheitswesen

🏭 Fertigung

🤖 Künstliche Intelligenz

Healthcare • Manufacturing • Artificial Intelligence

NVIDIA ist ein führendes Technologieunternehmen mit Spezialisierung auf beschleunigtes Computing und Künstliche Intelligenz (AI). NVIDIA treibt Fortschritte bei Grafikprozessoren (GPUs), Cloud Computing, Rechenzentren und Virtual Reality voran und fokussiert dabei Branchen wie Gaming, Automotive, Gesundheitswesen und Robotik. Innovationen des Unternehmens wie NVIDIA Omniverse transformieren traditionelle digitale Prozesse, indem sie hochrealistische Simulationen und Rendering-Aufgaben ermöglichen. Die Anwendungen erstrecken sich über zahlreiche Branchen – von autonomen Fahrzeugen mit NVIDIA DRIVE über Gesundheitslösungen mit NVIDIA Clara bis hin zu AI-gestützten Analysen und Workflows.

Beschreibung

• Design and develop Fleet Intelligence agent software running on Linux hosts, bare metal systems, and Kubernetes GPU nodes • Build telemetry and health collection for NVIDIA GPUs, DCGM/NVML, drivers, CUDA runtime, InfiniBand, containers, kernel/OS state, CPU, memory, disk, and networking • Develop inventory, enrollment, node identity, local state, attestation, and backend export workflows • Maintain local API, Prometheus metrics, file export, and OTLP/HTTP export paths • Build and improve Kubernetes daemonset deployment, systemd service packaging, .deb/.rpm packaging, and container image workflows • Contribute code, tests, documentation, release artifacts, and community-facing engineering practices to open source Fleet Intelligence agent and collector software • Contribute to out-of-band collection using Redfish/BMC interfaces for inventory, GPU attestation, BMC metrics, and logs • Improve collector concurrency, rate limiting, retry behavior, credential handling, partial-failure handling, and backend submission semantics • Collaborate with backend, infrastructure, SRE, security, and datacenter operations teams to deliver reliable GPU fleet observability

🎯 Anforderungen

• 5+ years of industry software engineering experience • Bachelor’s or Master’s degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent experience • Strong Go development experience for Linux services, CLIs, agents, or daemons • Rust experience, or strong willingness to work in Rust • Strong Linux systems knowledge, including processes, filesystems, networking, service lifecycle, logs, permissions, and host diagnostics • Experience with telemetry, observability, health monitoring, or fleet-management systems • Experience with Docker, Kubernetes, Helm, and production deployment workflows • Experience contributing to open source projects or working in public repositories with code review, issue tracking, documentation, release notes, and signed commits • Familiarity with secure credential handling, enrollment flows, tokens/JWTs, and service-to-service authentication • Strong debugging skills across hardware-adjacent software, operating systems, containers, and distributed backend integrations • Background with NVIDIA datacenter GPUs, DGX systems, DCGM, NVML, CUDA, GPU drivers, XID/SXID events, or GPU diagnostics • Experience building host agents, node agents, collectors, monitoring daemons, or Kubernetes daemonsets • Background with Redfish, BMCs, firmware inventory, secure boot state, PCIe device inventory, or hardware attestation • Experience with OpenTelemetry, Prometheus, OTLP gateways, or metric/log export pipelines • Experience operating software in AI, HPC, cloud, or large-scale datacenter environments • Track record of meaningful open source contributions in systems software, observability, Kubernetes, Linux, hardware telemetry, Rust, or Go ecosystems

🏖️ Vorteile

• Equity • Benefits

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