
51 - 200 employees
Founded 2010
🤝 B2B
👥 HR Tech
☁️ SaaS
💰 Debt Financing on 2022-07
B2B • HR Tech • SaaS
Airship Interactive is a company that focuses on providing a seamless online experience through the use of necessary cookies and analytics tools. Founded in 2010, they emphasize user consent and transparency in data collection practices on their website while also engaging in recruitment activities and job placements, offering various roles in a hybrid or fully remote setup. With a team of 80 employees, Airship Interactive aims to effectively connect job seekers with career opportunities in the tech industry.
🔥 2 minutes ago
🇺🇸 United States – Remote
⏰ Full Time
🟢 Junior
🟡 Mid-level
🗿 3D Artist
🚫👨🎓 No degree required
👻 Ghost score 10%
Improve your chances of getting an interview by checking your resume score before you apply.

51 - 200 employees
Founded 2010
🤝 B2B
👥 HR Tech
☁️ SaaS
💰 Debt Financing on 2022-07
B2B • HR Tech • SaaS
Airship Interactive is a company that focuses on providing a seamless online experience through the use of necessary cookies and analytics tools. Founded in 2010, they emphasize user consent and transparency in data collection practices on their website while also engaging in recruitment activities and job placements, offering various roles in a hybrid or fully remote setup. With a team of 80 employees, Airship Interactive aims to effectively connect job seekers with career opportunities in the tech industry.
• Create skyboxes, sky domes, clouds, weather and time-of-day setups • Build environmental and atmospheric VFX such as fog, dust, rain, ambient particles and distant vistas • Author effects in Niagara and Unreal's sky and atmosphere systems, working closely with lighting • Keep effects readable and performant in busy co-op scenes with multiple players on screen • Work with environment, lighting and technical art teams to deliver a consistent look across the world
• Shipped credits on at least one successful Action, Adventure or RPG title on console • Experience on co-op or multiplayer projects • 2 to 5 years in a VFX, environment or lighting art role • Strong experience with Niagara and the sky, atmosphere and volumetric cloud systems in Unreal Engine 4 or 5 • Solid understanding of real-time performance and optimisation on console • A portfolio or reel showing skies, atmospherics or environmental effects • Comfortable working remotely and independently inside a larger studio team • Nice to have: Houdini, EmberGen or similar for simulation and texture creation • Nice to have: Matte painting or photography skills • Nice to have: Experience with dynamic weather systems
• We usually respond within a week
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