Senior Level Designer – Contract

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Logo of ArenaNet

ArenaNet

201 - 500 employees

Founded 2000

🎮 Gaming

Gaming

ArenaNet is a video game developer and studio best known for creating the Guild Wars series, including Guild Wars 2 and the upcoming Guild Wars 3. The company focuses on crafting online multiplayer role-playing games with strong artistic design, player-driven communities, and a blend of innovation and hand-crafted detail. ArenaNet also emphasizes workplace culture, diversity, and careers in game development.

📋 Description

• Collaborate – Partner with Content Design, Locomotion Design, Technical Design, Narrative, Art, and Engineering to deliver cohesive and quality player-facing levels • Plan – Work with Content Leads to support development timelines and goals • Champion – Define metrics and drive their adoption across teams with a gameplay first mentality. Supporting player skills, locomotion, exploration, and combat. • Implement - Use Unreal Engine 5 tools and scripting systems to build and iterate on gameplay experiences and spaces in an open world environment • Iterate – Work with Designers and Artists to find the fun, with an eye towards joy of movement and spaces conducive to the content of an open world, multiplayer game • Refine – Work directly with Artists to refine and finalize assets for the use in gameplay • Document – Work with Technical Designers and other Designers to fully document tools, pipelines, and content plans • Listen - Participate in playtests and incorporate feedback to improve pacing, clarity, and player engagement • Polish - Iterate content based on player feedback, internal playtests, and design reviews to ensure gameplay moments are polished, intuitive, and aligned with the player experience. • Exemplify – Be an example for the team of the quality bar, how to work effectively within constraints, and how to be a professional within the industry

🎯 Requirements

• 5+ years of experience of game development with a focus on level design, block outs, and grey boxing. • 1 or more AAA games shipped in a level design focused role. • Pre-production game design experience. • Experience implementing level designs using Unreal Engine 5. • Strong understanding of gameplay, encounter design, and mission flow. • Ability to implement and iterate content using engine tools, scripting systems, or visual scripting. • Excellent collaboration and communication skills when working with cross-disciplinary teams.

🏖️ Benefits

• This is an hourly contract role with overtime pay when applicable. • The role is benefits-eligible through our third-party employer, including medical, dental, vision, 401(k), and flexible/dependent care accounts.

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