Industrial Designer

Job not on LinkedIn

🔥 45 minutes ago

🇺🇸 United States – Remote

💵 $90k - $100k / year

⏰ Full Time

🟡 Mid-level

🟠 Senior

✍️ Designer

👻 Ghost score 0%

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Logo of Atari

Atari

11 - 50 employees

Founded 1972

🎮 Gaming

🛒 Retail

🔧 Hardware

Gaming • Retail • Hardware

Atari is a renowned company specializing in gaming, particularly known for its vintage gaming consoles like the Atari 2600+ and Atari 7800+. The company offers a variety of gaming products, including new and classic games, cartridges, and arcade machines. Atari also sells apparel, collectibles, and various gaming accessories. Additionally, it continues to innovate in gaming through new consoles and special editions, as well as collaborating with brands like Intellivision and Nightdive.

📋 Description

• Design products that capture the heart of Atari brands and licensed collaborators while satisfying audience needs. • Collaborate with the Creative team to bring 3D designs to life while considering visual and tactile messaging, production processes, and cost targets. • Develop and mature the product design language. • Generate multiple concept directions and advance strong solutions within project timelines. • Prepare concepts for user testing through prototypes or renderings. • Communicate visual and physical design aspects through sketches, illustrations, renderings, and 3D prototype models. • Develop manufacturable, durable products and help resolve design, engineering, material, and assembly challenges before production handoff. • Support R&D in new materials, 3D rendering, and on-site production. • Provide creative feedback and production assistance to the design team. • Collaborate cross-functionally and with vendors to maintain project momentum and meet milestones and deliverable dates. • Deliver high-quality design solutions on schedule, incorporating feedback when revisions are needed. • Communicate design strategy and creative process to internal stakeholders, including design and executive teams. • Participate in design critiques and planning/concepting meetings. • Identify social, industry, and technology trends influencing future products. • Set and meet design project deadlines with team support. • Work closely with the Creative Team and other company lines of business to align designs with visual assets and product launch goals.

🎯 Requirements

• A strong portfolio that illustrates your creative skills across the design process. • Great sketching, concept generation, and design development skills, knowledge of design methodology. • Excellent visualization skills (hand sketching, digital 2D and 3D rendering). • Prototyping, mock-up, and modeling ability. • Understanding of prototyping, materials, and manufacturing processes within product development. • Acute attention to detail. • Ability to develop an understanding of human factors and design trends as they relate to project needs. • Strong knowledge of 2D, 3D, and rendering software, including Rhino 3D, AutoCAD, Sketchbook, Keyshot, Photoshop, Illustrator, Solidworks, Cinema 4D, and Blender; Maya is a plus but not mandatory. • Knowledge of manufacturing materials and processes, primarily plastic injection molding, metal die casting, and stamping. • Knowledge of plastics, manufacturing processes, and design for manufacturing. • Strong hands-on prototyping skills across materials and methods. • Interest in and knowledge of consumer electronics products. • Strong understanding of pop culture trends, fandoms, and the licensing landscape. • Entrepreneurial and self-motivated, with a strong work ethic. • Strong creative and analytical thinking/problem-solving skills. • Ability to handle multiple tasks and projects simultaneously and provide deliverables on time. • Proactive, detail-oriented, and comfortable owning projects with guidance. • Excellent verbal, written, and presentation communication skills. • Ability to work independently and as part of a team in a fast-paced, deadline-driven environment. • BS/BA in Industrial Design, Toy Design, or a related field. • 5–7 years of experience as a product designer, preferably within the entertainment, licensing, creative agency, or pop culture industries. • 1–3 years of consumer product development experience.

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