
11 - 50 employees
đź Gaming
Gaming âą Entertainment
The Believer Company is a global games company headquartered in Los Angeles, California, with developers around the world. They focus on creating and serving games that provide broad, holistic experiences and build communities, lifestyles, and immersive worlds. Known for games like Words With Friends, League of Legends, Destiny, and PvZ, they are committed to putting players at the center of their creations, aiming to deliver next-generation gaming experiences. The company is driven by a deep love for players and the ambition to make the previously impossible in gaming possible, fostering a communal and engaging environment for gamers worldwide.
đ„ 5 minutes ago
đ California â Remote
đ” $152k - $198k / year
â° Full Time
đ Senior
đ§âđš Art Director
đ» Ghost score 0%
Where this job comes from
Posted on The Believer Company's careers page, not through a job board
First seen by Remote Rocketship 5 minutes ago

11 - 50 employees
đź Gaming
Gaming âą Entertainment
The Believer Company is a global games company headquartered in Los Angeles, California, with developers around the world. They focus on creating and serving games that provide broad, holistic experiences and build communities, lifestyles, and immersive worlds. Known for games like Words With Friends, League of Legends, Destiny, and PvZ, they are committed to putting players at the center of their creations, aiming to deliver next-generation gaming experiences. The company is driven by a deep love for players and the ambition to make the previously impossible in gaming possible, fostering a communal and engaging environment for gamers worldwide.
âą Create final-quality environment assets and scenes in Unreal Engine 5, including modular architecture kits, props, terrain, foliage, materials, and lighting, from blockout through polish âą Set the quality bar for the environment art team âą Collaborate with the Game Art Director, Concept Artists, and other game leads to align environment art with the project's visual direction âą Provide style guidance and feedback to environment artists âą Review environment assets against quality standards âą Represent environment art in planning, scope work with production, flag risks, and make ambition-versus-delivery tradeoffs visible âą Manage the Environment Art team âą Coordinate with outsourcing or freelance partners âą Help hire and onboard team members as the team grows âą Track industry trends and advancements in environment art, particularly generative AI âą Recommend techniques and tools to improve environment art quality and production efficiency
âą 6+ years of experience in environment art creation for games âą At least one shipped title with significant environment work owned end to end âą Portfolio showing stylized environments with strong composition, material read, and lighting âą In-engine work and breakdowns strongly preferred âą Deep Unreal Engine experience, including level building, Material Editor, Lumen/Nanite-era lighting, and performance considerations âą Understanding of how art decisions affect frame budget âą Strong proficiency in industry-standard 2D or 3D software such as Photoshop, ZBrush, Substance Painter, Substance Designer, Maya, Blender, or 3DS Max âą Modular kit-building and trim-sheet workflows âą Excellent communication, mentorship, and collaboration skills âą Comfort working remotely and asynchronously across time zones with a few hours of daily overlap with US Pacific âą Small-team experience and ability to make scope calls without a playbook
âą Great compensation package and equity âą Medical, dental, vision, short-term disability, long-term disability, and life insurance; Believer pays 100% of monthly costs for these plans âą 10 observed holidays âą 10 days for Winter Break âą "Take What You Need" PTO policy âą Remote-friendly team âą Benefits and perks intended to support all Believers
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