
1 - 10 employees
Founded 2020
🎮 Gaming
🥽 AR/VR
☁️ SaaS
Gaming • AR/VR • SaaS
Bladework Games is a new game studio creating its first original IP, a living, online, cooperative multiplayer title for PC, with ambitions for a cross-platform future. Focused on reimagining the ARPG genre, the team at Bladework Games consists of skilled individuals dedicated to crafting an amazing gaming experience. They are currently in the early stages of development, seeking to build a playtest community and looking for talented professionals to join their journey.
🔥 0 minutes ago
🇺🇸 United States – Remote
⏳ Contract/Temporary
🟡 Mid-level
🟠 Senior
✍️ Designer
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👻 Ghost score 12%
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1 - 10 employees
Founded 2020
🎮 Gaming
🥽 AR/VR
☁️ SaaS
Gaming • AR/VR • SaaS
Bladework Games is a new game studio creating its first original IP, a living, online, cooperative multiplayer title for PC, with ambitions for a cross-platform future. Focused on reimagining the ARPG genre, the team at Bladework Games consists of skilled individuals dedicated to crafting an amazing gaming experience. They are currently in the early stages of development, seeking to build a playtest community and looking for talented professionals to join their journey.
• Create and implement high-quality sound effects alongside the team and Audio Director • Take creative feedback and revise work to match the creative direction • Use Unreal audio systems, including MetaSounds, to implement and help create the overall sound of the game • Collaborate with designers, animators, VFX artists, and engineers on audio implementation and systems • Iterate on feedback from meetings, the Audio Director, playtests, and QA • Track and fix audio bugs through to ship • Contribute ideas to the sonic identity and audio direction of the project
• 5+ years of professional game sound design experience • At least one shipped title (AA or AAA quality), with a portfolio or demo reel showing your work on it • Unreal Engine experience, including audio implementation (sound cues, MetaSounds, and Blueprints) • Own professional audio equipment and SFX library for sound design, set up for remote work • Strong knowledge of a DAW such as Reaper, Pro Tools, or Nuendo, plus audio editing and processing tools • Solid grasp of sound design fundamentals • Clear communication and ability to work independently and with a remote cross-discipline team
• Option to move to full-time considered down the line • Own professional audio equipment and SFX library for sound design, set up for remote work
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