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Product Design Intern – Mobile Experience

🕒 September 14

🇺🇸 United States – Remote

💵 $23 / hour

👨‍🎓 Internship

⚪️ Entry-level

🎨 Product Designer (UI/UX)

🚫👨‍🎓 No degree required

Where this job comes from

Posted on Businessolver's careers page, not through a job board

First seen by Remote Rocketship September 14

Still open on Businessolver's site. Checked 7 hours ago.

Logo of Businessolver

Businessolver

1001 - 5000 employees

Founded 1998

💰 Private Equity Round on 2021-12

Businessolver, founded in 1998, is a trusted partner in benefits administration technology. With over two decades of experience, we aim to delight clients by transforming benefits administration into a year-round journey, driven by our core values. Our proprietary platform offers a personalized benefits experience for employees, empowering informed decision-making and cost control.

📋 Description

• Learn the members, products, benefits domain, and mobile experience. • Review existing mobile journeys and identify usability or comprehension opportunities. • Support customer research, stakeholder interviews, competitive reviews, and usability testing. • Create user flows, wireframes, prototypes, and high-fidelity designs under guidance. • Explore mobile experiences for iOS and Android while learning relevant platform conventions. • Help identify important states and edge cases, including loading, empty, error, authentication, and permissions states. • Participate in design critiques and share work early for feedback. • Collaborate with Product Managers and Engineers to understand user needs, business goals, and technical constraints. • Support design documentation, reusable patterns, and design-system updates. • Review implemented designs with the team and help identify opportunities to improve quality. • Complete a defined mobile design project from problem understanding through recommendation, prototype, testing, or launch support. • Present work, decisions, learnings, and next steps to the team.

🎯 Requirements

• Currently pursuing a degree in interaction design, UX, product design, graphic design, human-computer interaction, psychology, computer science, or a related field—or equivalent experience. • A portfolio or work sample showing design thinking; academic, personal, volunteer, or freelance projects are welcome. • Familiarity with Figma or a similar design tool. • Interest in mobile app design and digital products. • Basic understanding of user flows, wireframing, prototyping, or usability testing. • Strong curiosity and willingness to learn. • Ability to communicate ideas clearly and receive feedback constructively. • Good attention to detail and an interest in making complex experiences easier to understand. • Ability to work collaboratively and manage agreed-upon deadlines.

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