
51 - 200 employees
Founded 2019
🎮 Gaming
👥 B2C
Gaming • Entertainment • B2C
Cloud Chamber is a collaborative team of inspired minds who create games together. As the studio behind the next entry in the critically acclaimed BioShock series, Cloud Chamber focuses on crafting unique, engaging, and thoughtful video game experiences. With locations in the San Francisco Bay Area and Montreal, they boast a diverse team of veteran developers and passionate game makers committed to innovation and excellence in interactive entertainment.
🔥 15 minutes ago
🗣️🇫🇷 French Required
Where this job comes from
Posted on Cloud Chamber's careers page, not through a job board
First seen by Remote Rocketship 15 minutes ago

51 - 200 employees
Founded 2019
🎮 Gaming
👥 B2C
Gaming • Entertainment • B2C
Cloud Chamber is a collaborative team of inspired minds who create games together. As the studio behind the next entry in the critically acclaimed BioShock series, Cloud Chamber focuses on crafting unique, engaging, and thoughtful video game experiences. With locations in the San Francisco Bay Area and Montreal, they boast a diverse team of veteran developers and passionate game makers committed to innovation and excellence in interactive entertainment.
• Shape the narrative vision of Cloud Chamber’s BioShock game • Drive narrative content from concept through completion, maintaining consistent tone and thematic depth • Produce scripts for critical path storylines, supporting side content, and systemic dialogue • Create multidimensional character bios, sample writing, and casting sides for voice talent • Implement narrative content and scripts in Unreal Engine and proprietary narrative tools • Participate in play sessions and provide narrative and design feedback • Help refine writing pipelines and workflows • Collaborate across design, art, engineering, animation, and audio teams • Stay current on technological advancements and identify solutions to developmental obstacles • Contribute to delivering a world-class AAA experience
• 7+ years of professional experience writing for games, television, film, or theatre • 2–3 published works of fiction, with video game credits strongly preferred • Hands-on experience with, or willingness and ability to quickly learn, narrative game tools and Unreal Engine • Demonstrated capability to navigate ambiguity, identify unresolved narrative challenges, and drive clear solutions • Portfolio showcasing high-caliber storytelling and ability to respond constructively to critique and feedback • Writing samples, preferably 2–3, required to interview • Excellent written and verbal communication skills • Experience working in cross-disciplinary teams • Ability to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities • Ability to build trust-based relationships, understand differing perspectives, and navigate organizational complexity • Ability to produce quick, quality revisions based on feedback • Strong task ownership, organization, attention to detail, and ability to work autonomously • For candidates located in Quebec: professional proficiency in both French and English; English required for collaboration with U.S. teams and international partners and specialized technical documentation
• Bonus and/or equity awards • 401(K) plan • Employee Stock Purchase Program • Medical, dental, vision, and basic life insurance coverage • 14 paid holidays per calendar year • Paid vacation time per calendar year (15 to 25 days) or eligibility to participate in the Company's discretionary time off program • Up to 10 paid sick days per calendar year • Paid parental and compassionate leave • Wellbeing programs for mental health and other wellness support • Family planning support through Maven • Commuter benefits • Reimbursements for fitness-related expenses • Reasonable accommodation for qualified individuals with disabilities
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