
11 - 50 employees
🎮 Gaming
Gaming
Epoch Games is an independent video game development company known for creating immersive single-player, medieval-low-fantasy RPGs. Their flagship project, 'The Lays of Althas: Sundered Order,' is being developed using Epic Game’s Unreal Engine 4 for Windows PCs. This game features an expansive and evolving world where time and player decisions significantly impact gameplay. The company is composed of passionate gamers who are dedicated to crafting ambitious and unique gaming experiences for other players. Their game development process includes releasing content chapter by chapter, each introducing new regional content and gameplay features.
đź•’ April 1
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11 - 50 employees
🎮 Gaming
Gaming
Epoch Games is an independent video game development company known for creating immersive single-player, medieval-low-fantasy RPGs. Their flagship project, 'The Lays of Althas: Sundered Order,' is being developed using Epic Game’s Unreal Engine 4 for Windows PCs. This game features an expansive and evolving world where time and player decisions significantly impact gameplay. The company is composed of passionate gamers who are dedicated to crafting ambitious and unique gaming experiences for other players. Their game development process includes releasing content chapter by chapter, each introducing new regional content and gameplay features.
• Working closely with other members of the Coding department to develop C++ code for the Lays of Althas: Sundered Order (LoA:SO) • Using Epic Game’s Unreal Engine 4 (UE4) to develop the game • Communicating clearly and effectively with other team-members • Attending Slack meetings and reporting the progress of the Programming team on a weekly basis • Following team policies • Potentially aiding more junior members of the team in any relevant area
• C++ programming experience • Unreal Engine 4 experience, and how C++ code interacts with it • Having created and completed at least 1 Unreal Engine project/game (using C++) • Providing clear and legible code • Knowledge or experience working with Ascent Combat Framework (ACF) or Gameplay Ability System (GAS) • Online communication, team-collaboration skills, and English fluency • A passion for coding and a dedication to creating AAA quality games • Blueprint scripting experience (preferred) • Git Experience (preferred) • UI (User Interface) experience (preferred) • At least 1 Unreal Engine project (using C++) prepared to show prior to the interview (preferred)
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