
51 - 200 employees
Founded 2015
🎮 Gaming
🤝 B2B
Gaming • B2B
Hardsuit Labs is a full-service game design and development studio. They specialize in co-development, engineering, and porting services for the gaming industry. The studio prides itself on its diverse and respectful team, crafting compelling games by combining their real identities and experiences. Hardsuit Labs collaborates with some of the biggest names in the gaming world, delivering innovative solutions tailored to each partner's unique needs. Their dynamic and positive work environment is geared towards nurturing talent and creativity in game development.
🕒 July 17
🏈 Alabama, Arizona, +30 more states – Remote
💵 $66k - $95k / year
⏰ Full Time
🟠 Senior
🗿 3D Artist
👻 Ghost score 6%
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51 - 200 employees
Founded 2015
🎮 Gaming
🤝 B2B
Gaming • B2B
Hardsuit Labs is a full-service game design and development studio. They specialize in co-development, engineering, and porting services for the gaming industry. The studio prides itself on its diverse and respectful team, crafting compelling games by combining their real identities and experiences. Hardsuit Labs collaborates with some of the biggest names in the gaming world, delivering innovative solutions tailored to each partner's unique needs. Their dynamic and positive work environment is geared towards nurturing talent and creativity in game development.
• Define, build, and enforce technical and quality standards for all in-game art assets. • Author comprehensive pipeline documentation to guide and support the art team. • Develop advanced, optimized materials via node graphs using 3D/vector math. • Create stunning real-time visual effects using Niagara FX. • Author complex, performant landscape and terrain materials. • Implement and leverage procedural generation systems to streamline world-building and environment art pipelines. • Balance cutting-edge UE5 features for AAA experiences while ensuring strict performance optimization.
• Strong understanding of lighting, color theory, composition, visual balance, and PBR rendering standards/calibration. • Proven experience authoring high-quality textures using Photoshop and the Substance Suite for games. • Strong knowledge of object-oriented programming (OOP) using UE5 Blueprint scripting, functions, and data-driven systems. • Detail-oriented with a natural talent for troubleshooting, profiling, and debugging complex technical art issues. • Ability to work independently through complex challenges while remaining highly collaborative, approachable, and professional.
• Generous PTO • Health, Dental, & Vision coverage • Healthcare and Daycare FSAs • 401k with company match • Life and Disability insurance • Technology Stipend • Paid Sick leave • Commuter benefits • Paid company holidays and office closures
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