
201 - 500 employees
Founded 2015
🤖 Artificial Intelligence
☁️ SaaS
🏢 Enterprise
🔥 Funding within the last year
💰 $100M Series unknown on 2025-10
Artificial Intelligence • SaaS • Enterprise
Invisible Technologies is an enterprise AI platform and services company that builds and deploys production-grade AI systems for large organizations. They combine a modular SaaS platform (data platform, process builder, agents, evaluations) with an expert human marketplace to train models, automate complex back-office workflows, power contact centers, provide computer vision and demand-forecasting solutions, and ensure ongoing evaluation and governance. Invisible works across sectors (finance, healthcare, public sector, sports, retail) to integrate AI into real operational systems and scale outcomes.
🕒 May 4
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201 - 500 employees
Founded 2015
🤖 Artificial Intelligence
☁️ SaaS
🏢 Enterprise
🔥 Funding within the last year
💰 $100M Series unknown on 2025-10
Artificial Intelligence • SaaS • Enterprise
Invisible Technologies is an enterprise AI platform and services company that builds and deploys production-grade AI systems for large organizations. They combine a modular SaaS platform (data platform, process builder, agents, evaluations) with an expert human marketplace to train models, automate complex back-office workflows, power contact centers, provide computer vision and demand-forecasting solutions, and ensure ongoing evaluation and governance. Invisible works across sectors (finance, healthcare, public sector, sports, retail) to integrate AI into real operational systems and scale outcomes.
• Operate autonomously to generate precise 3D assets and programmed outputs. • Writing Blender Python (bpy) scripts or Three.js/JavaScript code for 3D geometry. • Producing collision-accurate meshes from 2D reference images. • Producing programmatic JSON/JS outputs representing the mesh and maintaining trajectory logs. • Auditing all assets against strict quality checklists before submission.
• Demonstrable proficiency in Blender Python scripting (bpy) and/or Three.js/JavaScript. • Deep understanding of geometric primitives (cubes, spheres, cylinders, cones) and Boolean operations. • Proven experience creating collision-accurate 3D meshes from 2D reference images. • Highly detail-oriented with the discipline to maintain trajectory logs. • Preferred Experience: Background in game asset creation, familiarity with screen recording/keylogging tools, or prior experience within AI/ML data annotation workflows.
• No company-sponsored benefits such as health insurance and PTO apply.
Apply Now🕒 May 3
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