Junior Game Developer

🔥 0 minutes ago

⛰️ Colorado, Illinois, +7 more states – Remote

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💵 $20 - $21 / hour

⏱ Part Time

🟢 Junior

🎮 Game Engineer

🚫👨‍🎓 No degree required

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Logo of RealityJam

RealityJam

11 - 50 employees

Founded 2018

🎮 Gaming

🥽 AR/VR

🌐 Web 3

💰 $75k Grant - RealityJam on 2022-06

Gaming • AR/VR • Web 3

RealityJam is a game studio and platform that builds immersive virtual worlds, story-driven MMOs, and developer tools. The company creates sci‑fi world-builder and RPG MMO experiences (5th Dimension) and provides an AI-infused, Unity-compatible software ecosystem with turnkey SDKs and an integrated engine for developers to build games, apps, dapps and virtual worlds. RealityJam also offers enterprise solutions for brands and IP owners to create game-world experiences and supports virtual live events and a dapp ecosystem.

📋 Description

• Perform basic gameplay programming for story-driven visual content using existing gameplay systems and features, primarily in the Unity engine • Create, optimize, and render 3D assets for in-game use, principally using existing assets and materials • Implement, test, and debug gameplay and player-experience assets and functionality, including 3D models and tech-art assets and systems such as PFX and interactions • Work with the senior development team to integrate rendered assets and systems into the game pipeline • Participate in code reviews and contribute to engineering best practices • Identify and resolve bugs, performance issues, and technical debt as directed • Contribute to 5th Dimension, a multiplayer MMO game built in Unity with world-building tools, interconnected gameplay systems, and PVP/multiplayer functionality

🎯 Requirements

• Minimum 1 year of experience as a production team member at a commercial studio working on a published game title, including internship or trainee experience • Experience using version control systems such as Git within a team environment • Must hold the right to work in the USA at the time of application • Intermediate understanding of the 3D pipeline in Unity, including animation, lighting, materials, and rigging • Intermediate knowledge of the tech art / 3D art pipeline • Knowledge of 3D modelling applications in Blender • Experience with Unity Netcode for GameObjects, Mirror, or an equivalent multiplayer networking framework is desirable • Demonstrable experience working within a commercial Unity developer team or 3D art team is desirable • Familiarity with .NET and server-side game logic is desirable • Experience with Edgegap, Photon, or similar multiplayer hosting and relay infrastructure is desirable • Understanding of performance profiling and optimisation techniques in Unity is desirable • Exposure to CI/CD pipelines or automated and unit testing in a games context is desirable • Applicants must submit a resume and at least one of: GitHub profile, portfolio showing commercial or published work, or game credits • Shortlisted applicants must complete a technical programming task in the Unity engine, approximately 3 hours

🏖️ Benefits

• PTO and sick leave • US Department of Labor Certificate of Completion • Unity Associate Certification opportunity, with the exam provided by Realityjam and proctored by Pearson Vue • Structured learning and direct involvement in shipping multiplayer titles • Mentored pre-employment pathway into the apprenticeship, where applicable • Potential progression to a permanent, full-time role after the 12-month apprenticeship, at Realityjam’s discretion

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