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Senior Render Engineer – Rendering, Metal, DirectX, OpenGL, FFmpeg

🕒 April 1

🍑 Georgia – Remote

infoinfo

⏰ Full Time

🟠 Senior

👷🏻‍♀️ Engineer

Where this job comes from

Posted on Renewed Vision's careers page, not through a job board

First seen by Remote Rocketship April 1

Still open on Renewed Vision's site. Checked 5 hours ago.

Logo of Renewed Vision

Renewed Vision

11 - 50 employees

Founded 2000

🤝 B2B

☁️ SaaS

📱 Media

B2B • SaaS • Media

Renewed Vision is a company specializing in live presentation and production software solutions. They offer a range of products including ProPresenter, ProVideoPlayer, ProVideoServer, and Scoreboard, focusing on delivering dynamic visuals and facilitating seamless production workflows. Their software is used across various industries such as worship, education, government, live sports, and entertainment to enhance the quality and professionalism of visual presentations. Renewed Vision's tools are designed for ease of use and high efficiency, making them suitable for both volunteers and professionals in live event settings.

📋 Description

• Build and advance the rendering system underpinning Renewed Vision's products • Optimize performance, quality, and user experience of rendering technologies • Optimize the video processing pipeline for low-latency streaming • Develop efficient, high-performing rendering solutions using graphics APIs • Work with multi-threaded rendering and optimize complex systems • Integrate video and audio processing capabilities using FFmpeg • Improve streaming workflows and overall media performance • Work on streaming and editing video for live broadcasting or online platforms • Use embedded programming and hardware optimization for specific platforms • Diagnose and address rendering bottlenecks, inefficiencies, and challenges • Create efficient, reliable, and scalable rendering systems

🎯 Requirements

• Understanding of real-time rendering and performance optimization • Extensive experience with multi-threaded rendering • Proficiency in OpenGL, Metal, and DirectX • C++ as the primary programming language, with deep expertise • Familiarity with video streaming technologies • Extensive experience with the FFmpeg library • Understanding of video and audio signal processing • Experience streaming and editing video for live broadcasting or online platforms • Understanding of embedded programming and hardware optimization • Experience with broadcast audio and video standards and technologies, including AAC, ProRes, H.265, MPEG-DASH, HLS, and SRT • Familiarity with rendering on Windows, macOS, and Linux • Ability to diagnose bottlenecks, inefficiencies, and rendering challenges • Passion for efficient, reliable, and scalable rendering systems

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