
51 - 200 employees
Founded 2019
🎮 Gaming
👥 B2C
Gaming • B2C
SpinPlay Games is a game development studio and publisher focused on creating and releasing games for players. Their website navigation includes About, Games, Gallery, Where To Play, News, and Careers, and references a sister studio and upcoming/new titles, indicating they produce consumer-facing game content and manage distribution/promotion channels. Public materials emphasize showcasing games, places to play them, and studio information.
🔥 1 minute ago
Where this job comes from
Posted on SpinPlay Games's careers page, not through a job board
First seen by Remote Rocketship 1 minute ago

51 - 200 employees
Founded 2019
🎮 Gaming
👥 B2C
Gaming • B2C
SpinPlay Games is a game development studio and publisher focused on creating and releasing games for players. Their website navigation includes About, Games, Gallery, Where To Play, News, and Careers, and references a sister studio and upcoming/new titles, indicating they produce consumer-facing game content and manage distribution/promotion channels. Public materials emphasize showcasing games, places to play them, and studio information.
• Manage the technical animation pipeline from initial asset setup through final export • Ensure efficient workflows, accurate JIRA tracking, organized project files, and timely development handoffs • Prepare production-ready Spine files, including skeletons, skins, tracks, and constraints • Provide hands-on animation support and integrate existing assets • Review and optimize animation assets for clean project structures, efficient rigging, texture management, performance, and quality • Liaise between Art, Design, and Development teams to ensure correct implementation and alignment with game design requirements • Evaluate game design documentation, identify technical limitations or missing requirements, and recommend solutions • Lead technical art syncs, oversee asset reviews and exports, and provide developers with files, documentation, and implementation guidance
• Candidate must be willing to work from or relocate to Nevada or Texas • Availability to work during 9am–3pm Pacific time • Minimum 4 years of experience using Spine, ideally without use of the mesh tool • Minimum 4 years of experience in 2D animation, drawing and illustration • Experience in slot machine games on mobile platforms required • 2D animation portfolio required; applications without one will not be considered
• Relocation assistance is available
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