
51 - 200 employees
Founded 2014
🎮 Gaming
Gaming
Studio Wildcard is a gaming company known for developing ARK: Survival Evolved and its sequel, ARK II. The company creates immersive survival games that thrust players into a world of primitive survival against both beast and man. In ARK II, players encounter hyper-realistic dinosaurs, aggressive alien fauna, and exotic environments on an unearthly planet. The games continue a dramatic narrative of humankind's evolution, offering a next-generation sandbox survival experience.
🕒 April 29
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51 - 200 employees
Founded 2014
🎮 Gaming
Gaming
Studio Wildcard is a gaming company known for developing ARK: Survival Evolved and its sequel, ARK II. The company creates immersive survival games that thrust players into a world of primitive survival against both beast and man. In ARK II, players encounter hyper-realistic dinosaurs, aggressive alien fauna, and exotic environments on an unearthly planet. The games continue a dramatic narrative of humankind's evolution, offering a next-generation sandbox survival experience.
• Independently create and implement high quality, performant, and visually compelling VFX Assets/Tools/Systems for games- including real time particle systems, textures & texture atlases, shaders/materials, and scripting/Blueprints as needed • Work closely with designers, engineers and related artists to design, implement, and troubleshoot VFX • Be a self starter who meets deadlines and actively collaborates with team on VFX goals, prioritization, and scheduling • Seek out, troubleshoot, and fix performance issues • Maintain a meticulous, organized approach to creating, documenting, and sharing VFX for the team • Have a great attitude and be a positive force at the studio- flexible and adaptive to the needs of the team
• Portfolio of work demonstrating proficiency in creating and implementing real-time VFX using Niagara in Unreal Engine • Proficiency in creating VFX Assets using advanced techniques like fluids/pyro/etc in a software package like Houdini/Embergen/Maya/Max/Blender/etc • Deep knowledge of vector math, real time lighting, post FX, shaders, and real time performance issues • Proficiency with Unreal Engine Blueprint for implementing VFX and creation of VFX Systems and Tools • Bachelor's degree in Computer Science, Digital Art, related field or equivalent work experience • 5+ years of experience working in game development or related field • At least 2 or 3 shipped AAA game as a VFX or Technical Artist
• We pay 100% of all premiums for the employee and discounted rates for dependent premiums. • Our coverage includes Medical (3 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options
Apply Now🕒 April 22
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