
51 - 200 employees
Founded 2006
🎮 Gaming
📱 Media
Gaming • Media
thatgamecompany is a developer and publisher of video games known for creating unique, artistic, and emotionally engaging games. The company has released several popular titles, including 'Sky: Children of the Light', which has won numerous awards, including at Gamescom, and set a Guinness World Record. thatgamecompany is recognized for its emphasis on creating games that offer serene and meaningful experiences, with a focus on cooperative, multiplayer gameplay. The company continues to evolve and connect with its community through various platforms, offering a blend of breathtaking visuals and immersive storytelling.
🕒 March 11
🌐 United States, Canada – Remote
💵 $164.5k - $222.5k / year
⏰ Full Time
🟠 Senior
🖥 Software Engineer
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👻 Ghost score 30%
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51 - 200 employees
Founded 2006
🎮 Gaming
📱 Media
Gaming • Media
thatgamecompany is a developer and publisher of video games known for creating unique, artistic, and emotionally engaging games. The company has released several popular titles, including 'Sky: Children of the Light', which has won numerous awards, including at Gamescom, and set a Guinness World Record. thatgamecompany is recognized for its emphasis on creating games that offer serene and meaningful experiences, with a focus on cooperative, multiplayer gameplay. The company continues to evolve and connect with its community through various platforms, offering a blend of breathtaking visuals and immersive storytelling.
• Design, implement, and update core systems of thatgamecompany’s game engine • Collaborate with artists, designers, and engineers to gather requirements and deliver and iterate on features • Monitor, identify, and troubleshoot issues and inefficiencies • Increase the overall effectiveness of the development team • Work on engineering challenges involving performance, cross-platform support, netcode, multithreading, audio, and rendering • Grow within a collaborative Engine and Game Development team with coaching and mentorship
• Experience developing a game engine at work, school, or as a personal project • 5+ years of technical engineering experience with C or C++ • Preference for working in a custom game engine over a Big Engine™ • Demonstrated ability to execute longer-term projects in complicated codebases with multiple stakeholders • 5 to 10+ years of experience in game development or similar 3D media using C++ (nice to have) • Pet engine project or game, ideally with public code (nice to have) • Clear communication skills and ability to work closely with engineers and artists (nice to have) • Portfolio link or description of features worked on in the project • Must complete a test • Must be authorized to work for any employer in the U.S. or Canada • Must be able to work core meeting hours of 10 a.m. to 5 p.m. Pacific time
• Paid time off, holidays, and two-week winter break • Medical, dental, and vision coverage for employees and dependents starting on the first day • Pet insurance • Compassionate leave • Pre-tax wellness stipend • Pre-tax work-from-home stipend • 401(k) savings plan with company match • Mental health resources, including Headspace membership and Employee Assistance Program (EAP) • Discount portal for everyday goods and services • Employee inclusion and diversity initiatives such as Grow Together • Support for personal professional development • Annual discretionary bonus opportunity
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