Game Developer, Godot Expert

Job not on LinkedIn

🔥 0 minutes ago

🇺🇸 United States – Remote

💵 $70 - $130 / hour

⏳ Contract/Temporary

🟡 Mid-level

🟠 Senior

🎮 Game Engineer

Where this job comes from

Posted on Weekday (YC W21)'s careers page, not through a job board

First seen by Remote Rocketship 0 minutes ago

Logo of Weekday (YC W21)

Weekday (YC W21)

11 - 50 employees

Founded 2021

💼 Consulting

👥 HR Tech

☁️ SaaS

Consulting • HR Tech • SaaS

Weekday is a modern recruitment platform that combines AI technologies with a vast database of potential candidates, aiming to streamline the hiring process for companies in India. They offer various services, including a proactive outreach approach that helps employers connect with top talent, as well as tools for candidates to easily apply for jobs. Weekday's emphasis on candidate engagement through multiple channels, including email, WhatsApp, and phone calls, sets it apart in the competitive landscape of recruitment agencies.

📋 Description

• Create, develop, and modify 2D and 3D games using the Godot Game Engine • Design and implement gameplay mechanics, animations, user interface elements, and interactive features • Work extensively with GDScript, scenes, nodes, and Godot's built-in game physics systems • Debug technical issues, troubleshoot gameplay functionality, and optimize game performance • Complete advanced Godot development tasks and demonstrate the implementation process step by step • Create clear instructions, detailed prompts, and structured documentation for game development workflows • Explain technical decisions, development techniques, and problem-solving approaches clearly and systematically • Use Godot expertise to complete practical game development assignments and contribute to improving AI systems' understanding of game development

🎯 Requirements

• Strong professional, hands-on experience with the Godot Game Engine • Proficiency in GDScript or C# programming • Good understanding of 2D and 3D game development concepts, including scenes, nodes, animations, and gameplay systems • Ability to develop, debug, and optimize game mechanics and interactive systems • Current access to the Godot Game Engine and the ability to record your screen while completing assigned tasks • English proficiency at B2 level or higher • Strong technical communication skills, with the ability to explain development workflows clearly and systematically • A portfolio showcasing completed projects or professional experience using Godot (preferred) • A Master's degree or PhD in Computer Science, Game Development, or a related technical discipline (preferred) • Previous experience in human data projects, including data annotation, Reinforcement Learning from Human Feedback (RLHF), or AI model evaluation (preferred) • Experience with multiplayer game development, game physics, or UI/UX design and implementation (preferred) • Professional experience in game development, with exposure to delivering complete game features or projects (preferred)

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