
201 - 500 employees
🎮 Gaming
👥 B2C
Gaming • B2C
Blackbird Interactive (BBI) is a creative-fueled, future-driven, independent studio based in Vancouver, known for developing video games such as Homeworld: Deserts of Kharak, Hardspace: Shipbreaker, and the upcoming Homeworld 3, Minecraft Legends, and Crossfire: Legion. Founded in 2010 by Rob Cunningham, Yossarian King, and Aaron Kambeitz, BBI boasts an internal CG cinematics department led by the founder of Pixar Canada and has collaborated on various game-adjacent projects. BBI was recognized as one of the fastest growing Canadian companies by revenue in 2020 and 2021 by The Globe and Mail and Deloitte.
🔥 0 minutes ago
🇨🇦 Canada – Remote
đź’µ $90k - $110k / year
⏰ Full Time
🟡 Mid-level
đźź Senior
🎨 Product Designer (UI/UX)
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201 - 500 employees
🎮 Gaming
👥 B2C
Gaming • B2C
Blackbird Interactive (BBI) is a creative-fueled, future-driven, independent studio based in Vancouver, known for developing video games such as Homeworld: Deserts of Kharak, Hardspace: Shipbreaker, and the upcoming Homeworld 3, Minecraft Legends, and Crossfire: Legion. Founded in 2010 by Rob Cunningham, Yossarian King, and Aaron Kambeitz, BBI boasts an internal CG cinematics department led by the founder of Pixar Canada and has collaborated on various game-adjacent projects. BBI was recognized as one of the fastest growing Canadian companies by revenue in 2020 and 2021 by The Globe and Mail and Deloitte.
• Adapt existing UI systems for new platforms, resolutions, and input methods • Design, implement, and refine responsive UI layouts across screen sizes and aspect ratios • Build, modify, debug, and polish screens, flows, and interactions directly in the UI toolset • Partner with engineers to ensure UI performance, responsiveness, and stability • Resolve platform-specific UX challenges, including controller navigation, readability, and accessibility • Maintain consistency with the game's visual style, information hierarchy, and interaction patterns • Test, debug, and iterate on UI implementation to improve quality and usability • Create documentation communicating UI changes, constraints, and best practices • Help adapt a large, established simulation game to new platforms • Work closely with design, engineering, art, and production
• 3+ years of professional UI/UX experience in game development with a strong focus on technical implementation • Hands-on experience with Scaleform, including layout, data binding, animation, and debugging • Experience supporting ports or platform transitions for UI-heavy games • Strong understanding of controller-first UX, focus management, and cross-platform interface design • Experience building UI that scales across multiple resolutions and aspect ratios • Strong technical problem-solving skills and ability to work independently • Excellent collaboration and communication skills with engineers, designers, artists, and QA • Must be legally eligible to work in Canada and reside within Canada • Plus: Experience refactoring legacy UI while preserving an established player experience • Plus: Background in UI animation, motion, or visual polish • Plus: Interest in accessibility, usability, and player comfort • Plus: Experience working within technical constraints to deliver elegant UI solutions
• Remote-first workplace • Flexible work arrangements
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