Lead Programmer, Quests

Job not on LinkedIn

đŸ”„ 0 minutes ago

🇹🇩 Canada – Remote

đŸ’” $180.1k - $247.6k / year

⏰ Full Time

🟠 Senior

đŸ–„ Software Engineer

đŸ—ŁïžđŸ‡«đŸ‡· French Required

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Logo of CD PROJEKT SA

CD PROJEKT SA

501 - 1000 employees

Founded 2002

📣 Marketing

✈ Travel

đŸ’Œ Consulting

Marketing ‱ Travel ‱ Consulting

CD PROJEKT SA is a Polish video game developer and publisher best known for its groundbreaking RPG titles, including popular franchises such as The Witcher series and Cyberpunk 2077. The company is recognized for its commitment to creating deeply immersive and engaging gaming experiences, characterized by non-linear stories and detailed worlds. CD PROJEKT SA not only develops video games but also operates the digital distribution platform GOG. com, which offers a wide range of titles DRM-free. The company's mission focuses on delivering high-quality entertainment and maintaining a strong connection with their player base worldwide.

📋 Description

‱ Lead the engineering team focused on narrative technologies for Cyberpunk 2 ‱ Manage direct reports and support their professional development and career ambitions ‱ Conduct one-on-one meetings, performance reviews, recruitment, and promotion planning ‱ Mentor the team on code quality, collaborative workflows, and technical execution ‱ Translate creative and narrative requirements into clear technical needs ‱ Collaborate with lead architects and stakeholders responsible for maintaining the shared quest system ‱ Define feature requests, oversee their integration, and drive continuous improvement ‱ Lead the development, integration, and evolution of quest features ‱ Ensure the efficiency of quest tools and runtime performance ‱ Maintain and optimize narrative and quest features ‱ Foster collaborative workflows with shared technology teams ‱ Write high-quality, clean, optimized, and maintainable C++ code ‱ Investigate, diagnose, and resolve bugs in quest features and authoring tools ‱ Collaborate with the cinematics, narrative, and core gameplay teams to integrate quest systems

🎯 Requirements

‱ At least 7 years of professional programming experience in the AAA video game industry ‱ At least 1 year of experience in technical leadership, people management, or leading an engineering team ‱ Excellent proficiency in C++ programming ‱ Demonstrated experience developing custom quest systems, custom narrative tools, or workflows for a node-based editor ‱ Demonstrated experience in a highly collaborative shared-technology environment spanning multiple teams or projects ‱ Ability to identify the needs of creative teams and translate their vision into clear technical requirements ‱ Excellent communication and collaboration skills in multicultural, multi-time-zone environments ‱ Nice to have: Knowledge of Unreal Engine architecture ‱ Nice to have: Understanding of multiplayer networking architecture and client-server synchronization ‱ Nice to have: Participation in the development and launch of at least one AAA game using custom narrative or quest tools ‱ Nice to have: Knowledge of Unreal Engine UI tools or editor scripting

đŸ–ïž Benefits

‱ Employer-paid health insurance, including dental, vision, and mental health coverage ‱ Free mental health support, including access to counselling services, psychiatric care, and a variety of wellness webinars ‱ 26 vacation days, 10 sick days, and 12 statutory holidays per year ‱ Group RRSP with employer matching contributions ‱ Lifestyle Spending Account (LSA): CAD 100 per month applicable to fitness, wellness, Internet expenses, home-office equipment, education, streaming services, and more ‱ Menstrual leave ‱ RED Parents Network: support for working parents ‱ Flexible working hours ‱ Training, seminars, and courses, including internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning courses ‱ Welcome kit filled with gifts ‱ Dog-friendly office ‱ International work environment ‱ No dress code ‱ Discretionary stock purchase options

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