
11 - 50 employees
🎮 Gaming
📱 Media
Gaming • Media
Gardens is a remote game studio composed of industry veterans with experience on popular titles such as Journey, What Remains of Edith Finch, and Guild Wars 2. The studio aims to create lush, living worlds that foster community and friendship through surprising multiplayer experiences. Gardens is working on a flagship game that combines fantasy adventure with communal online play, drawing inspiration from cherished online gaming memories. Committed to work-life balance and diversity, Gardens offers sustainable policies for competitive pay, benefits, flexible work, and opportunities for professional growth. Their team values transparency, collaboration, and diversity, actively hiring from underrepresented communities to build a supportive and inclusive work environment.
🔥 18 hours ago
🌐 United States, Canada – Remote
💵 $138k - $155k / year
⏰ Full Time
🟡 Mid-level
🟠 Senior
🎮 Game Engineer
🦅 H1B Visa Sponsor
👻 Ghost score 0%
Where this job comes from
Posted on Gardens's careers page, not through a job board
First seen by Remote Rocketship 18 hours ago
Still open on Gardens's site. Checked 56 minutes ago.

11 - 50 employees
🎮 Gaming
📱 Media
Gaming • Media
Gardens is a remote game studio composed of industry veterans with experience on popular titles such as Journey, What Remains of Edith Finch, and Guild Wars 2. The studio aims to create lush, living worlds that foster community and friendship through surprising multiplayer experiences. Gardens is working on a flagship game that combines fantasy adventure with communal online play, drawing inspiration from cherished online gaming memories. Committed to work-life balance and diversity, Gardens offers sustainable policies for competitive pay, benefits, flexible work, and opportunities for professional growth. Their team values transparency, collaboration, and diversity, actively hiring from underrepresented communities to build a supportive and inclusive work environment.
• Create custom Unreal Engine tools supporting teams across the studio • Partner with stakeholders to understand iteration workflows and author bespoke C++ tools within the Unreal editor and in-game environments • Craft tools supporting art, audio, and design in efficient content creation, iteration, and analysis • Build features that reduce manual effort and accelerate workflows • Playtest regularly with the team to understand creative spaces and better support development • Own technical architecture and implementation of multiple tools and supporting systems across the game • Improve iteration throughput in partnership with stakeholders and production • Collaborate with audio, VFX, and design stakeholders to create scalable content-production solutions • Act as a technical bridge between gameplay and backend engineering teams for analysis and diagnostics systems • Assist with identifying and triaging issues in game systems, collaborating on solutions and reducing development friction • Report to the Lead Gameplay Engineer and collaborate with gameplay engineers and other disciplines
• 3+ years of experience building game tools across one or more projects • Experience building customized tools via the Unreal editor’s extension mechanisms • Familiarity with Wwise or similar audio middleware • Experience working closely with VFX systems and artists • Clear communication, strong collaboration, and judgment to work independently, recognize constraints, and seek support when needed • Previous experience on shipped multiplayer titles using Unreal Engine (nice to have) • Prior experience owning decision-making and implementations of significant portions of a tools ecosystem of a game or engine (nice to have) • Experience profiling and optimizing gameplay, engine, or infrastructure systems for large-scale content (nice to have) • Applicants must be legally authorized to work in the United States or Canada • Applicants must be willing to work within North American time zones (EST–PST)
• Stock options • Medical, dental, and vision coverage (100% for individuals, 90% for dependents) • Life insurance • Short-term and long-term disability • Additional benefits • 401(k) contributions (U.S.) / RRSP + DPSP contributions (Canada) • Paid parental leave • Fully distributed remote studio across North American time zones
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