Game Modification Engineer, C++

Job not on LinkedIn

🕒 July 25

🇺🇸 United States – Remote

⏰ Full Time

🟡 Mid-level

🟠 Senior

🔙 Backend Engineer

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Logo of Wand

Wand

1 - 10 employees

💼 Consulting

📣 Marketing

🤖 Artificial Intelligence

Consulting • Marketing • Artificial Intelligence

Wand is a mobile-first AI-powered drawing and illustration app designed for iPhone and iPad that lets artists sketch, render, edit, recolor, and apply styles in seconds using on-device and private models. Built by artists for artists, Wand offers multi-layer support, a custom brush engine, preloaded style libraries, dataset storage, and features like regional iterative editing, transparent PNG export, and Apple Pencil optimization to streamline creative workflows. It emphasizes privacy for custom models, collaboration and learning tools for students and professionals, and desktop browser support for color editing.

📋 Description

• Design and implement game modifications using our SDK framework • Analyze game mechanics and systems to identify modification opportunities • Create hooks into game functions • Modify game object properties and game state • Develop solutions for desired gaming features (e.g., resource modification, character manipulation) • Investigate, troubleshoot, and fix bugs in existing and in-development modifications • Test and validate modifications across different game versions • Document modification techniques and implementation patterns

🎯 Requirements

• Proficiency in C++ programming • Analytical mindset and problem-solving abilities • Creative approach to mod design with a genuine interest in how players experience and reshape games • Ability to generate a high volume of creative mod ideas quickly, including under tight deadlines • Ability to learn and adapt to new technical frameworks • Experience with Unreal Engine and/or Unity or exposure to other engines used across AAA, AA, and indie titles • Experience developing game trainers or modification tools • Background in game development or modding communities • Familiarity with game engine architectures and event systems • Reverse engineering experience (disassembly, debugging tools, static/dynamic analysis, etc.)

🏖️ Benefits

• Health insurance • Retirement plans • Paid time off • Flexible work arrangements • Professional development

Apply Now

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