
51 - 200 employees
🎮 Gaming
🥽 AR/VR
📱 Media
Gaming • AR/VR • Media
Aesir Interactive GmbH is an interactive media development company based in Munich, Germany, specializing in creating immersive games and non-game products using game technology. The company develops a variety of games and VR experiences for all major platforms, including PC, VR, and consoles. Known for titles such as POLICE SIMULATOR: PATROL OFFICERS, HORSE TALES: EMERALD VALLEY RANCH, and WINDSTORM ARI’S ARRIVAL, Aesir Interactive focuses on delivering thoughtful and passionate interactive experiences. Additionally, the company produces non-game applications using similar technologies, showcasing their versatility in both gaming and non-gaming sectors.
🕒 March 28
Improve your chances of getting an interview by checking your resume score before you apply.

51 - 200 employees
🎮 Gaming
🥽 AR/VR
📱 Media
Gaming • AR/VR • Media
Aesir Interactive GmbH is an interactive media development company based in Munich, Germany, specializing in creating immersive games and non-game products using game technology. The company develops a variety of games and VR experiences for all major platforms, including PC, VR, and consoles. Known for titles such as POLICE SIMULATOR: PATROL OFFICERS, HORSE TALES: EMERALD VALLEY RANCH, and WINDSTORM ARI’S ARRIVAL, Aesir Interactive focuses on delivering thoughtful and passionate interactive experiences. Additionally, the company produces non-game applications using similar technologies, showcasing their versatility in both gaming and non-gaming sectors.
• Bridge abstract design concepts and tangible gameplay • Define, connect, and build features for systemically driven games • Interpret systems and mechanics through player feel and technical feasibility • Produce playable prototypes in Unreal Engine 5 • Bring mechanics to life using UE5 Blueprints to test feel, pacing, and flow • Translate design documents into functional game systems • Design and script the technical backend of menus and HUDs • Refine character controls, camera behaviours, and input schemes for PC and console • Create and maintain design documents supported by validated prototypes • Collaborate with programmers and artists through final implementation while maintaining creative direction • Design and implement intuitive gameplay systems • Build, test, and iterate on prototypes using team and player feedback • Define interaction behaviours, player movement variables, and combat/system logic • Maintain technical consistency and clean Blueprints and project structures
• 3+ years of experience in Game Design with a focus on technical implementation or rapid prototyping • Strong portfolio showcasing design work for PC/console titles • Experience shipping at least one commercial game title for PC/Console • Proficiency with Figma and other design and rapid prototyping tools • Advanced proficiency in Unreal Engine 5 • Deep understanding of the Blueprint visual scripting system • Solid understanding of UX principles, interface design, and user-centred design practices • Advanced scripting skills or understanding of Blueprints in Unreal Engine • Experience with version control systems such as Perforce or Git • Experience with project management tools and standards such as Jira and Confluence • Ability to work in a fast-paced, collaborative environment • Excellent communication skills and a proactive mindset
• A 38-hour workweek, ensuring a healthy work-life balance • Relocation support if needed • The flexibility of remote work options, tailored to your individual needs and responsibilities • Free drinks, including soft drinks, coffee, tea • Weekly fresh organic fruit basket • Monthly credit card top-up of 50€ • Table tennis and table soccer for recreation • Company-based events offering knowledge transfer, fun activities, and recreation • Train/public transport ticket payment • Lunch subsidy
Apply Now