
51 - 200 employees
Founded 2017
📣 Marketing
💼 Consulting
🎮 Gaming
💰 Corporate Round on 2022-02
Marketing • Consulting • Gaming
AppQuantum is a mobile free-to-play game publisher dedicated to helping talented developers create and monetize their games. The company provides comprehensive support including localization, performance marketing, influencer marketing, and analytics to optimize user acquisition and revenue growth. By managing creative production and offering dedicated producer services, AppQuantum ensures that games are effectively marketed and positioned to succeed in a competitive market.
🔥 28 minutes ago
🗣️🇷🇺 Russian Required
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51 - 200 employees
Founded 2017
📣 Marketing
💼 Consulting
🎮 Gaming
💰 Corporate Round on 2022-02
Marketing • Consulting • Gaming
AppQuantum is a mobile free-to-play game publisher dedicated to helping talented developers create and monetize their games. The company provides comprehensive support including localization, performance marketing, influencer marketing, and analytics to optimize user acquisition and revenue growth. By managing creative production and offering dedicated producer services, AppQuantum ensures that games are effectively marketed and positioned to succeed in a competitive market.
• Create and texture low- and mid-poly 3D models for an existing mobile game • Create models based on existing concepts and develop original concepts from documentation and references • Handle the full 3D asset integration pipeline in Unity: preparation, validation, export, import, and final setup • Configure assets directly in Unity, including prefabs, materials, and animation controllers • Create animations in Unity using keyframes and curves • Create VFX for 3D animations and UI, including sprite-based effects and particle systems • Use AI tools for references and concepts, texture generation and refinement, prototyping, and technical tasks • Create props and other 3D assets for UI artwork, marketing materials, and prototypes • Optionally create and maintain simple shaders in Unity • Optimize 3D models and VFX for mobile performance constraints • Switch between different types of tasks depending on project needs • Report to the Art Lead
• Strong knowledge of Blender and substantial hands-on experience with it • Good understanding of the Blender → Unity asset pipeline • Experience setting up 3D assets in Unity, including prefabs, materials, and animation controllers • Experience creating animations using keyframes and curves • Experience creating VFX, both sprite-based effects and particle systems • Understanding of 3D asset optimization for mobile platforms • Experience using AI tools and automation in your workflow — for finding references and concepts, creating or refining textures, writing scripts, etc • Basic understanding of Git and experience working with it in a team environment • A versatile mindset and willingness to work across different areas of 3D production • Experience with 2D graphics (Nice to Have) • Experience with Shader Graph in Unity (Nice to Have) • Experience with rigging and skinning (Nice to Have) • Russian language skills
• Flexible work environment: work remotely from home or in our office in Cyprus • Paid holidays and sick leave to prioritize your health and well-being • Competitive salary based on interview results and annual performance reviews • Bonus system tied to the company's success and performance • Opportunities to attend conferences, workshops, and meetups • English classes • Cool corporate parties and team-building events • Holiday Gifts: celebrate special occasions with thoughtful holiday gifts from the company • Free lunches in our office: enjoy a pleasant time over a meal with your colleagues
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