
Gaming âą AR/VR âą Media
ARVORE Immersive Experiences is a company that creates award-winning interactive narrative experiences and games. They connect different technologies, senses, and media to push the envelope of storytelling to new levels. ARVORE envisions a future where technology becomes a gateway into living story worlds, aiming to create innovative immersive stories that deeply connect people to these worlds. Their projects include immersive virtual reality games such as Pixel Ripped 1978, YUKI, Pixel Ripped 1995, The Line, and others, which blend nostalgia with modern VR technology.
September 21

Gaming âą AR/VR âą Media
ARVORE Immersive Experiences is a company that creates award-winning interactive narrative experiences and games. They connect different technologies, senses, and media to push the envelope of storytelling to new levels. ARVORE envisions a future where technology becomes a gateway into living story worlds, aiming to create innovative immersive stories that deeply connect people to these worlds. Their projects include immersive virtual reality games such as Pixel Ripped 1978, YUKI, Pixel Ripped 1995, The Line, and others, which blend nostalgia with modern VR technology.
âą Bring game interfaces to life by transforming wireframes and prototypes into functional, polished user interfaces âą Implement and maintain user interfaces (UI) in Unreal Engine âą Work with designers and artists to turn wireframes and prototypes into functional interfaces âą Integrate UI with game systems, data flows, and in-game events âą Collaborate with the team to identify and resolve UI-related issues and bugs âą Ensure consistency and usability in UI implementation âą Iterate and prototype UI with creative freedom for immersive, narrative-driven XR experiences
âą Proven experience with Unreal Engine (UMG, Blueprints, and C++) âą Strong attention to detail in both design and interaction âą Ability to collaborate effectively within a multidisciplinary team âą Problem-solving skills and a proactive mindset âą Passionate, self-motivated team player who shares knowledge and is open to learning âą (Nice to have) Experience with UI animations and integration with visual effects âą (Nice to have) Knowledge of UI optimization for mobile platforms âą (Nice to have) Understanding of UI/UX design principles for games âą (Nice to have) Experience with Common UI and MVVM plugins âą (Nice to have) Previous background in mobile game development
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