
201 - 500 employees
🎮 Gaming
👥 B2C
Gaming • B2C
Blackbird Interactive (BBI) is a creative-fueled, future-driven, independent studio based in Vancouver, known for developing video games such as Homeworld: Deserts of Kharak, Hardspace: Shipbreaker, and the upcoming Homeworld 3, Minecraft Legends, and Crossfire: Legion. Founded in 2010 by Rob Cunningham, Yossarian King, and Aaron Kambeitz, BBI boasts an internal CG cinematics department led by the founder of Pixar Canada and has collaborated on various game-adjacent projects. BBI was recognized as one of the fastest growing Canadian companies by revenue in 2020 and 2021 by The Globe and Mail and Deloitte.
🔥 1 hour ago
🇨🇦 Canada – Remote
💵 $136k - $170k / year
⏰ Full Time
🟠 Senior
⛑ DevOps & Site Reliability Engineer (SRE)
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201 - 500 employees
🎮 Gaming
👥 B2C
Gaming • B2C
Blackbird Interactive (BBI) is a creative-fueled, future-driven, independent studio based in Vancouver, known for developing video games such as Homeworld: Deserts of Kharak, Hardspace: Shipbreaker, and the upcoming Homeworld 3, Minecraft Legends, and Crossfire: Legion. Founded in 2010 by Rob Cunningham, Yossarian King, and Aaron Kambeitz, BBI boasts an internal CG cinematics department led by the founder of Pixar Canada and has collaborated on various game-adjacent projects. BBI was recognized as one of the fastest growing Canadian companies by revenue in 2020 and 2021 by The Globe and Mail and Deloitte.
• Design, implement, and maintain robust CI/CD pipelines for multiple game projects, including Jenkins, TeamCity, Azure Dev Ops.. • Build and support automated build, packaging, and deployment systems across development, testing, and release environments. • Develop internal tools and automation that improve productivity for engineers, artists, designers, QA, and production teams. • Leverage various AI tools and agents to reduce manual work. • Own and improve systems for crash reporting, diagnostics, telemetry, and build health monitoring. • Partner with IT to maintain build farms, version control integrations, artifact management, and related developer infrastructure. • Collaborate with game teams to understand workflow pain points and deliver scalable solutions. • Improve security, reliability, monitoring, and operational best practices across development infrastructure. • Document tools, systems, and processes to ensure they are maintainable and accessible to the wider team.
• Worked on AAA titles in the past and are familiar with their build and automation pipelines. • Are experienced with modern build automation tools and orchestration systems. • Have strong scripting or programming skills (Python, C#, PowerShell, Bash, or similar). • Embrace modern development practices, including AI-assisted tooling, to improve productivity and automation. • Understand source control workflows (Git, Perforce, or similar), including branching and release strategies. • Have experience supporting Unreal Engine, Unity, or proprietary game engines. • Communicate well with both technical and non-technical teammates. • Take ownership, enjoy solving difficult problems, and continuously look for ways to improve systems.
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