
51 - 200 employees
Founded 2014
🎮 Gaming
🤝 B2B
🛍️ eCommerce
Gaming • B2B • eCommerce
Booming Games is a dynamic gaming company focused on developing innovative slot games and casino content. With a commitment to high-quality graphics, engaging gameplay, and a user-friendly experience, Booming Games aims to enhance the entertainment value for players in the online gaming space.
🕒 May 19
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51 - 200 employees
Founded 2014
🎮 Gaming
🤝 B2B
🛍️ eCommerce
Gaming • B2B • eCommerce
Booming Games is a dynamic gaming company focused on developing innovative slot games and casino content. With a commitment to high-quality graphics, engaging gameplay, and a user-friendly experience, Booming Games aims to enhance the entertainment value for players in the online gaming space.
• Translate game design documents (GDD) into HTML5 game presentations. • Break down GDD features into a Work Breakdown Structure (WBS) and create JIRA tickets. • Ensure tasks are manageable within a maximum of one workweek and align with team estimates. • Implement game features and functionality using TypeScript (latest standard). • Follow best practices, ensuring well-typed and well-documented code. • Use JavaScript (ECMAScript) only when necessary, documented with JSDoc. • Work with Git (GitLab as the central repository). • Commit code at least once per working day to feature branches. • Follow semantic commit conventions, including (JIRA or similair) ticket ID. • Submit merge requests (MR) when work is completed and defect-free. • Address feedback from MR reviewers and escalate disputes to the Architect or Engineering Manager if needed. • Ensure code adheres to Secure Development Principles. • Integrate static art, animations (Spine), image sequences, and particles. • Use libraries like PIXI.js for optimal rendering performance. • Collaborate with Tech Art to optimize assets for efficient implementation • Ensure clean, well-documented, and tested code. • Use browser developer tools to track FPS, memory, CPU/GPU usage, and draw calls. • Prioritize and fix bugs with utmost urgency. • Maintain unit and integration test coverage, ensuring communicated line coverage is not reduced. • Remove dead code and optimize project assets. • Utilize Webpack for efficient bundling, minification, and optimization. • Optimize images, text, and assets for a production-ready build. • Understand and enhance GitLab CI for efficient deployment. • Ensure games are optimized for HTTP/HTTP2/HTTP3, WebSockets, and other network communications to enhance player experience. • Work closely with Game Producers, Art Directors, and QA to ensure smooth development. • Conduct game demos for Product Owners. • Address QA-reported defects with highest urgency. • Follow structured development milestones: Alpha – Game functions as per specification (even if assets are incomplete, Beta – Full asset implementation; game ready for QA testing
• At least 3 years of Game Development experience and 5 years overall development • Fluent in Typescript and Javascript (ES6) and HTML5/CSS3 • Highly experienced with PixiJS, Phaser, or equivalent • Complete fluency in English, written and spoken • Strong communication and teamwork skills • Experienced with Git, JIRA (or equivalent Issue / Project tracking software), and GSuite • Attention to detail, problem-solving, and multitasking skills • Experience with Spine animations, including optimization
• We’re a 100% remote-first company, offering a best-in-class remote experience • Competitive package • Dog friendly offices in Berlin and Malta • Family friendly policies • Career growth opportunities • Zestful working environment • Knowledge sharing opportunities • Dynamic culture surrounded by industry experts • Company social events for team bonding
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