
1001 - 5000 employees
Founded 1991
🎮 Gaming
Gaming • Entertainment
Bungie is a renowned video game development company known for creating legendary games like Destiny, Halo, Myth, and Marathon. Established in 1991, Bungie has a strong legacy of offering unmatched entertainment experiences that foster friendship and memorable gaming moments. The company values creativity, innovation, teamwork, and inclusivity and is committed to creating a diverse and inclusive work environment. Bungie places the player experience at the forefront of its game development philosophy while striving for continuous improvement in all its endeavors.
🕒 April 23
☕ Washington – Remote
💵 $222k - $258k / year
⏰ Full Time
🔴 Lead
🎨 Product Designer (UI/UX)
🦅 H1B Visa Sponsor
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1001 - 5000 employees
Founded 1991
🎮 Gaming
Gaming • Entertainment
Bungie is a renowned video game development company known for creating legendary games like Destiny, Halo, Myth, and Marathon. Established in 1991, Bungie has a strong legacy of offering unmatched entertainment experiences that foster friendship and memorable gaming moments. The company values creativity, innovation, teamwork, and inclusivity and is committed to creating a diverse and inclusive work environment. Bungie places the player experience at the forefront of its game development philosophy while striving for continuous improvement in all its endeavors.
• Own, driving, and communicating the UI/UX vision for Marathon based on creative and production priorities. • Own Marathon UI/UX quality, design craft excellence, and consistency while holding UI/UX teams accountable to achieving vision and goals. • Prioritizing the UI/UX backlog, breaking down UI/UX problems for UI/UX Leads to own. and communicating status with other leaders. • Build alignment in the Director leadership group of UI/UX goals, constraints, and executions. • Work with Executive Producer to make sure teams are staffed appropriately for size and shape of goals, including strategy for using external development. • Develop and champion best practices of UI/UX process. • Collaborating on creative problem solving for product wide problems spaces beyond UI/UX. • Works with Executive Producer and Engineering Director on goals and needs of UI Technical Design, Visual Design, UI/UX tools and workflows.
• Experience as a UI/UX Director developing and implementing UI/UX vision for large-scale, multiplatform, live-service competitive FPS games. • Ability to creatively align and collaborate with other director level discipline leaders to help define and break down problem spaces. • Leading UI/UX teams in developing philosophy, process, capabilities, and execution. · Deep Experience with philosophy, process, design, documentation, and workflows of UI/UX systems. • Leading UI/UX teams to break down ambiguous problems spaces to clear goals, strategies, and tactics with testable hypothesis and tracking metrics. • Defining what successful UI/UX collaboration and integration looks like with other disciplines including User Research. • Managing UI/UX discipline including defining UI/UX roles, performance expectations, leading the hiring process, and building a highly functioning discipline. · Extensive demonstrated ability to work independently, driving tasks to completion with efficiency and reliability. • Proactive in making design decisions and solving problems with a focus on the broader impact to the overall project. • Social intelligence, great interpersonal skills, and empathy for creative teams.
• medical • dental • vision • matching 401(k) • paid time off • wellness program • coveted employee discounts for Sony products
Apply Now🕒 April 23
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