Game Developer

Job not on LinkedIn

🕒 June 4

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Logo of Sigma Software Group

Sigma Software Group

1001 - 5000 employees

Founded 2002

🎮 Gaming

📡 Telecommunications

Software Development • Gaming • Telecommunications

Sigma Software Group is a multinational company, established in 2002, that specializes in providing high-quality software development, graphic design, testing, and support services. The company focuses on delivering solutions across various industries such as automotive, telecommunications, aviation, advertising, gaming, banking, real estate, and healthcare. Sigma Software values professional growth, offers remote work opportunities worldwide, and caters to world-renowned clients like AstraZeneca, Scania, and SAS. The company emphasizes a culture of continuous education, mentorship, and flexible work environments, making it a preferred workplace for IT specialists aiming to work on complex solutions utilizing cutting-edge technologies. Sigma Software is committed to innovative solutions and engineering the future while also contributing to social causes such as charitable work in Ukraine.

📋 Description

• Develop high-quality slot games from concept to release • Collaborate closely with game designers, artists, animators, server developers, and QA teams • Integrate visual assets into the game engine and optimize for performance and memory usage • Apply AI tools to streamline workflows and enhance creativity • Provide mentorship and technical guidance to junior developers and artists • Ensure adherence to best practices and maintain organizational discipline to meet delivery timelines • Contribute to internal competence centers and innovation initiatives

🎯 Requirements

• Proven experience in video slot game development • Strong proficiency in JavaScript / TypeScript / HTML / CSS • Minimum 3 years’ hands-on experience with PixiJS, Phaser, or similar game engines • Experience working at the intersection of development and art (Technical Artist or similar role) • Proficiency with Spine, Adobe Photoshop, Adobe Animate • Solid understanding of OOP, SOLID principles, and game programming patterns (Game Loop, Update Method, State) • Familiarity with design patterns (MVC, Singleton, Observer, Decorator, Chain of Responsibility, Abstract Factory) • Understanding of QA/QC processes, including test cases and test suites • Upper-Intermediate level of English • WILL BE A PLUS: Experience with shader development (GLSL or similar) • Expertise in optimizing 2D graphics, animations, and rendering pipelines • Experience in crash game development • Ability to create tools/pipelines to improve collaboration between developers and artists • Portfolio or pet projects showcasing both technical and artistic skills.

🏖️ Benefits

• Employees can work remotely

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